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		<title>The Yahoo Cycling Team Is Going To Love This New Google Maps Feature</title>
		<link>http://www.reviewmygadgets.com/the-yahoo-cycling-team-is-going-to-love-this-new-google-maps-feature/</link>
		<comments>http://www.reviewmygadgets.com/the-yahoo-cycling-team-is-going-to-love-this-new-google-maps-feature/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 08:44:18 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
				<category><![CDATA[Featured Posts]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[bike]]></category>
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		<category><![CDATA[Cycling]]></category>
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		<category><![CDATA[google]]></category>
		<category><![CDATA[google maps]]></category>
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		<category><![CDATA[rails to trails conservancy]]></category>
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		<guid isPermaLink="false">http://techcrunch.com/?p=164442</guid>
		<description><![CDATA[<p><a href="http://api.tweetmeme.com/share?url=http://techcrunch.com/2010/03/10/google-maps-bicycles/&#38;style=compact&#38;source=techcrunch&#38;service=bit.ly"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http://techcrunch.com/2010/03/10/google-maps-bicycles/&#38;style=compact&#38;source=techcrunch&#38;service=bit.ly" /></a></p><img class="alignright size-full wp-image-164448" src="http://tctechcrunch.files.wordpress.com/2010/03/bike.png" alt="" width="300" height="354" /><a href="http://techcrunch.com/2009/12/18/yahoo-cycling/">Yahoo is backing a cycling team</a>. I don't know why — but they're doing it. And today their passion got a little boost: from Google.

Google is announcing tomorrow at the National Bike Summit in Washington, DC that Google Maps will now include biking directions in the U.S. Apparently, this was the most-requested feature for the service, as some 57 million Americans ride bikes.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techcrunch.com&#38;blog=11718616&#38;post=164442&#38;subd=tctechcrunch&#38;ref=&#38;feed=1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://api.tweetmeme.com/share?url=http://techcrunch.com/2010/03/10/google-maps-bicycles/&style=compact&source=techcrunch&service=bit.ly"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http://techcrunch.com/2010/03/10/google-maps-bicycles/&style=compact&source=techcrunch&service=bit.ly" /></a></p><p><img class="alignright size-full wp-image-164448" title="bike" src="http://tctechcrunch.files.wordpress.com/2010/03/bike.png?w=300&#038;h=354" alt="" width="300" height="354" /><a href="http://techcrunch.com/2009/12/18/yahoo-cycling/">Yahoo is backing a cycling team</a>. I don&#8217;t know why — but they&#8217;re doing it. And today their passion got a little boost: from Google.</p>
<p>Google is announcing tomorrow at the National Bike Summit in Washington, DC that Google Maps will now include biking directions in the U.S. Apparently, this was the most-requested feature for the service, as some 57 million Americans ride bikes.</p>
<p>Thousands of miles of bike trails have been added to the maps. And there is also step-by-step directions, much like you can see for driving or public transportation directions in the maps. There is also a new layer that shows bike trails and bike-friendly areas on roads. Yes, it&#8217;s a bike-lover&#8217;s dream.</p>
<p>To make this new feature happen, Google partnered with <a href="http://www.railstotrails.org/index.html">Rails-to-Trails Conservancy</a>, a nonprofit group that converts old rail lines into bike trails. The group have given Google information on some 12,000 miles worth of trails in the U.S.</p>
<p>To coincide with the launch, Google also has a cycling <a href="http://maps.google.com/help/maps/directions/biking/bikewithgoogle.html">contest</a>. To enter, you simply have to tweet with the hashtag #bikewithgoogle. The randomly selected winner will get a voucher for $2,500 to be used at American Cyclery.</p>
<p>I fully expect that hashtag to be dominated by members of Yahoo&#8217;s cycling team tomorrow.</p>
<p>Find out more about the new feature in the video below.</p>
<p><span style="text-align:center; display: block;"><a href="http://techcrunch.com/2010/03/10/google-maps-bicycles/"><img src="http://img.youtube.com/vi/JN5_NBSu7Lw/2.jpg" alt="" /></a></span></p>
<div class="cbw snap_nopreview"><div class="cbw_header"><script src="http://www.crunchbase.com/javascripts/widget.js" type="text/javascript"></script><div class="cbw_header_text"><a href="http://www.crunchbase.com/">CrunchBase Information</a></div></div><div class="cbw_content"><div class="cbw_subheader"><a href="http://www.crunchbase.com/product/google-maps">Google Maps</a></div><div class="cbw_subcontent"><script src="http://www.crunchbase.com/cbw/product/google-maps.js" type="text/javascript"></script></div><div class="cbw_subheader"><a href="http://www.crunchbase.com/company/yahoo">Yahoo!</a></div><div class="cbw_subcontent"><script src="http://www.crunchbase.com/cbw/company/yahoo.js" type="text/javascript"></script></div><div class="cbw_footer">Information provided by <a href="http://www.crunchbase.com/">CrunchBase</a></div></div></div>
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		<title>Quote Of The Day: MySpace Co-President? “Hell, Yeah”</title>
		<link>http://www.reviewmygadgets.com/quote-of-the-day-myspace-co-president-%e2%80%9chell-yeah%e2%80%9d/</link>
		<comments>http://www.reviewmygadgets.com/quote-of-the-day-myspace-co-president-%e2%80%9chell-yeah%e2%80%9d/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 08:18:24 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
				<category><![CDATA[Featured Posts]]></category>
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		<category><![CDATA[officer jason]]></category>
		<category><![CDATA[Officer Jason Hirschhorn]]></category>
		<category><![CDATA[yeah]]></category>

		<guid isPermaLink="false">http://techcrunch.com/?p=164439</guid>
		<description><![CDATA[<p><a href="http://api.tweetmeme.com/share?url=http://techcrunch.com/2010/03/10/quote-of-the-day-myspace-co-president-hell-yeah/&#38;style=compact&#38;source=techcrunch&#38;service=bit.ly"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http://techcrunch.com/2010/03/10/quote-of-the-day-myspace-co-president-hell-yeah/&#38;style=compact&#38;source=techcrunch&#38;service=bit.ly" /></a></p><img src='http://www.crunchbase.com/assets/images/resized/0004/2518/42518v2-max-250x250.jpg' class="shot2" alt="" /><blockquote>Jon [Miller] came to us and said, `Would you like to be co-presidents?' We said, `Hell yeah.' We didn't have to move our desks,"</blockquote>

-- Former MySpace Chief Product Officer <a href="http://www.crunchbase.com/person/jason-hirschhorn">Jason Hirschhorn's</a> <a href="http://hosted.ap.org/dynamic/stories/U/US_MYSPACE_MAKEOVER?SITE=AP&#38;SECTION=HOME&#38;TEMPLATE=DEFAULT&#38;CTIME=2010-03-09-22-33-19">reaction</a> to the abrupt firing of his boss and his <a href="http://techcrunch.com/2010/02/10/myspace-ceo-owen-van-natta-steps-down/">promotion</a> to co-president of MySpace.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techcrunch.com&#38;blog=11718616&#38;post=164439&#38;subd=tctechcrunch&#38;ref=&#38;feed=1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://api.tweetmeme.com/share?url=http://techcrunch.com/2010/03/10/quote-of-the-day-myspace-co-president-hell-yeah/&style=compact&source=techcrunch&service=bit.ly"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http://techcrunch.com/2010/03/10/quote-of-the-day-myspace-co-president-hell-yeah/&style=compact&source=techcrunch&service=bit.ly" /></a></p><blockquote><p>Jon [Miller] came to us and said, `Would you like to be co-presidents?&#8217; We said, `Hell yeah.&#8217; We didn&#8217;t have to move our desks,&#8221;</p></blockquote>
<p>&#8211; Former MySpace Chief Product Officer <a href="http://www.crunchbase.com/person/jason-hirschhorn">Jason Hirschhorn&#8217;s</a> <a href="http://hosted.ap.org/dynamic/stories/U/US_MYSPACE_MAKEOVER?SITE=AP&amp;SECTION=HOME&amp;TEMPLATE=DEFAULT&amp;CTIME=2010-03-09-22-33-19">reaction</a> to the abrupt firing of his boss and his <a href="http://techcrunch.com/2010/02/10/myspace-ceo-owen-van-natta-steps-down/">promotion</a> to co-president of MySpace.</p>
<div class="cbw snap_nopreview"><div class="cbw_header"><script src="http://www.crunchbase.com/javascripts/widget.js" type="text/javascript"></script><div class="cbw_header_text"><a href="http://www.crunchbase.com/">CrunchBase Information</a></div></div><div class="cbw_content"><div class="cbw_subheader"><a href="http://www.crunchbase.com/person/jason-hirschhorn">Jason Hirschhorn</a></div><div class="cbw_subcontent"><script src="http://www.crunchbase.com/cbw/person/jason-hirschhorn.js" type="text/javascript"></script></div><div class="cbw_subheader"><a href="http://www.crunchbase.com/company/myspace">MySpace</a></div><div class="cbw_subcontent"><script src="http://www.crunchbase.com/cbw/company/myspace.js" type="text/javascript"></script></div><div class="cbw_footer">Information provided by <a href="http://www.crunchbase.com/">CrunchBase</a></div></div></div>
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		<title>Micorosoft Steve Ballmer said Apple has done a nice job on iPhone and App Store</title>
		<link>http://www.reviewmygadgets.com/micorosoft-steve-ballmer-said-apple-has-done-a-nice-job-on-iphone-and-app-store/</link>
		<comments>http://www.reviewmygadgets.com/micorosoft-steve-ballmer-said-apple-has-done-a-nice-job-on-iphone-and-app-store/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 07:49:59 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
				<category><![CDATA[iPhone Downloads]]></category>
		<category><![CDATA[Apple]]></category>
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		<guid isPermaLink="false">http://www.winandmac.com/?p=17117</guid>
		<description><![CDATA[Microsoft CEO Steve Ballmer did make jokes about the iPhone, and he thought it won&#8217;t sell in the past. It has a long history that Microsoft is the competitor with Apple. That&#8217;s why we thought it won&#8217;t be true when Bing will be the default engine of the iPhone rumor came out.
It seems Steve Ballmer [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-12343" title="microsoft-iphone-steve-ballmer" src="http://www.winandmac.com/wp-content/uploads/2009/09/microsoft-iphone-steve-ballmer.png" alt="" width="600" height="428"/></p>
<p>Microsoft CEO Steve Ballmer did make jokes about the iPhone, and he thought it won&#8217;t sell in the past. It has a long history that Microsoft is the competitor with Apple. That&#8217;s why we thought it won&#8217;t be true <a rel="nofollow"  href="http://www.winandmac.com/news/this-sounds-stupid-microsoft-bing-will-be-the-default-search-engine-of-iphone/">when Bing will be the default engine of the iPhone rumor came out</a>.</p>
<p>It seems Steve Ballmer now have another view about the iPhone and the App Store. He thinks that Apple did a great job on this. Here is the complete sentence which he said last week,</p>
<blockquote><p>&#8220;Apple&#8217;s done a very nice job that allows people to monetize and commercialize their intellectual property,&#8221;</p></blockquote>
<p>So, Microsoft, you want to be friends with Apple now to fight with Google?</p>
<p>[via <a rel="nofollow"  href="http://www.appleinsider.com/articles/10/03/08/steve_ballmer_praises_apple_for_creation_of_iphone_app_store.html">AppleInsider</a>]</p>]]></content:encoded>
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		<title>GDC 2010: Street Fighter IV for the iPhone out now</title>
		<link>http://www.reviewmygadgets.com/gdc-2010-street-fighter-iv-for-the-iphone-out-now/</link>
		<comments>http://www.reviewmygadgets.com/gdc-2010-street-fighter-iv-for-the-iphone-out-now/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 07:30:00 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
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		<guid isPermaLink="false">http://www.tuaw.com/2010/03/10/gdc-2010-street-fighter-iv-for-the-iphone-out-now/</guid>
		<description><![CDATA[<p>Filed under: <a rel="nofollow" target="_blank" href="http://www.tuaw.com/category/gaming/">Gaming</a>, <a rel="nofollow" target="_blank" href="http://www.tuaw.com/category/software/">Software</a>, <a rel="nofollow" target="_blank" href="http://www.tuaw.com/category/iphone/">iPhone</a>, <a rel="nofollow" target="_blank" href="http://www.tuaw.com/category/app-store/">App Store</a></p><div style="text-align:center"><img vspace="8" hspace="8" border="0" alt=""/></div>
<div style="text-align:left">Tonight at <a rel="nofollow" target="_blank" href="http://www.tuaw.com/tag/gdc2010">GDC 2010</a>, I went out and stopped by the Capcom Fight Club party here in San Francisco, and while there, Capcom projected the actual App Store interface for <a rel="nofollow" target="_blank" href="http://www.tuaw.com/2010/02/16/street-fighter-iv-coming-to-iphone/">sending their Street Fighter IV app</a> to the App Store on various screens around the room. We actually got to see them press the button on the release live and in person, and sure enough, the game is <a rel="nofollow" target="_blank" href="http://itunes.apple.com/us/app/street-fighter-iv/id354655665?mt=8">in the App Store right now</a> for $9.99.<br />
<br />
Before you go press buy, though, I'll also tell you that I got a chance to play the game, and while it is about as faithful a Street Fighter IV game as you can get on the iPhone, playing a fighting game without actual buttons is not really an ideal experience. While I was able to pull off a Hadoken and almost all of the other old moves after a few tries, the highest levels of competition in a fighting game require precision and subtlety, and this control scheme has neither of those. If you just want to play Street Fighter on an iPhone, sure -- be an early adopter, pick up the game, and enjoy a few rounds of Guile vs. Ryu. But if you're looking for the kind of in-depth fighting experience that Street Fighter IV on consoles and in the arcades offered, you probably won't find it here -- the controls are a little too inconsistent to really dig into the deep counter and powerup systems on display.</div><br />
<br />
The game does have a lot of extras and addons, including a dojo mode for training and Bluetooth multiplayer. And while the game's eight characters offers up a pretty slim selection compared to the current console titles, these are definitely classic Capcom characters, and all of the old moves you'll remember still work. Save for the controls, nothing about this game is half-done -- it's definitely a premium port of a premium game. But as a true fighting game experience, this one comes up short. Buy it if you want, to see the spectacle of Street Fighter squeezed into Apple's touchscreen, an achievement in and of itself. But don't buy it expecting an ideal Capcom-style showdown that you'll be able to pull up time and time again -- for that, save your quarters for the arcades.<br />
<br />
Stay tuned -- we did get to talk with the Japanese producer of the game about what he thinks of the iPhone, the iPad, and the challenges he had to overcome by squeezing this one on to Apple's handheld. That interview is coming up later today right here on TUAW.<p style="padding:5px;clear:both"><a rel="nofollow" target="_blank" href="http://www.tuaw.com">TUAW</a><a rel="nofollow" target="_blank" href="http://www.tuaw.com/2010/03/10/gdc-2010-street-fighter-iv-for-the-iphone-out-now/">GDC 2010: Street Fighter IV for the iPhone out now</a> originally appeared on <a rel="nofollow" target="_blank" href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Wed, 10 Mar 2010 02:30:00 EST. Please see our <a rel="nofollow" target="_blank" href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a rel="nofollow" target="_blank" href="http://www.tuaw.com/2010/03/10/gdc-2010-street-fighter-iv-for-the-iphone-out-now/" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a rel="nofollow" target="_blank" href="http://www.tuaw.com/forward/19390949/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a rel="nofollow" target="_blank" href="http://www.tuaw.com/2010/03/10/gdc-2010-street-fighter-iv-for-the-iphone-out-now/#comments" title="View reader comments on this entry">Comments</a><br />
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			<content:encoded><![CDATA[<p>Filed under: <a rel="nofollow"  href="http://www.tuaw.com/category/gaming/">Gaming</a>, <a rel="nofollow"  href="http://www.tuaw.com/category/software/">Software</a>, <a rel="nofollow"  href="http://www.tuaw.com/category/iphone/">iPhone</a>, <a rel="nofollow"  href="http://www.tuaw.com/category/app-store/">App Store</a></p><div style="text-align:center;"><img vspace="8" hspace="8" border="0" alt="" src="http://www.blogcdn.com/www.tuaw.com/media/2010/03/streetfighteriviphone.jpg"/></div>
<div style="text-align:left;">Tonight at <a rel="nofollow"  href="http://www.tuaw.com/tag/gdc2010">GDC 2010</a>, I went out and stopped by the Capcom Fight Club party here in San Francisco, and while there, Capcom projected the actual App Store interface for <a rel="nofollow"  href="http://www.tuaw.com/2010/02/16/street-fighter-iv-coming-to-iphone/">sending their Street Fighter IV app</a> to the App Store on various screens around the room. We actually got to see them press the button on the release live and in person, and sure enough, the game is <a rel="nofollow"  href="http://itunes.apple.com/us/app/street-fighter-iv/id354655665?mt=8">in the App Store right now</a> for $9.99.<br />
<br />
Before you go press buy, though, I'll also tell you that I got a chance to play the game, and while it is about as faithful a Street Fighter IV game as you can get on the iPhone, playing a fighting game without actual buttons is not really an ideal experience. While I was able to pull off a Hadoken and almost all of the other old moves after a few tries, the highest levels of competition in a fighting game require precision and subtlety, and this control scheme has neither of those. If you just want to play Street Fighter on an iPhone, sure -- be an early adopter, pick up the game, and enjoy a few rounds of Guile vs. Ryu. But if you're looking for the kind of in-depth fighting experience that Street Fighter IV on consoles and in the arcades offered, you probably won't find it here -- the controls are a little too inconsistent to really dig into the deep counter and powerup systems on display.</div><br />
<br />
The game does have a lot of extras and addons, including a dojo mode for training and Bluetooth multiplayer. And while the game's eight characters offers up a pretty slim selection compared to the current console titles, these are definitely classic Capcom characters, and all of the old moves you'll remember still work. Save for the controls, nothing about this game is half-done -- it's definitely a premium port of a premium game. But as a true fighting game experience, this one comes up short. Buy it if you want, to see the spectacle of Street Fighter squeezed into Apple's touchscreen, an achievement in and of itself. But don't buy it expecting an ideal Capcom-style showdown that you'll be able to pull up time and time again -- for that, save your quarters for the arcades.<br />
<br />
Stay tuned -- we did get to talk with the Japanese producer of the game about what he thinks of the iPhone, the iPad, and the challenges he had to overcome by squeezing this one on to Apple's handheld. That interview is coming up later today right here on TUAW.<p style="padding:5px;clear:both;"><a rel="nofollow"  href="http://www.tuaw.com">TUAW</a><a rel="nofollow"  href="http://www.tuaw.com/2010/03/10/gdc-2010-street-fighter-iv-for-the-iphone-out-now/">GDC 2010: Street Fighter IV for the iPhone out now</a> originally appeared on <a rel="nofollow"  href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Wed, 10 Mar 2010 02:30:00 EST. Please see our <a rel="nofollow"  href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"/></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0;"></h6><a rel="nofollow"  href="http://www.tuaw.com/2010/03/10/gdc-2010-street-fighter-iv-for-the-iphone-out-now/" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a rel="nofollow"  href="http://www.tuaw.com/forward/19390949/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a rel="nofollow"  href="http://www.tuaw.com/2010/03/10/gdc-2010-street-fighter-iv-for-the-iphone-out-now/#comments" title="View reader comments on this entry">Comments</a><br style="clear:both;"/>
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		<title>More Talent Walks Out The Door At MySpace: Three Key Employees Go To Gravity</title>
		<link>http://www.reviewmygadgets.com/more-talent-walks-out-the-door-at-myspace-three-key-employees-go-to-gravity/</link>
		<comments>http://www.reviewmygadgets.com/more-talent-walks-out-the-door-at-myspace-three-key-employees-go-to-gravity/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 07:11:18 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
				<category><![CDATA[Featured Posts]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Amit Kapur]]></category>
		<category><![CDATA[Architect]]></category>
		<category><![CDATA[Chief]]></category>
		<category><![CDATA[chief software architect]]></category>
		<category><![CDATA[chief systems architect]]></category>
		<category><![CDATA[Chris Bissell]]></category>
		<category><![CDATA[company]]></category>
		<category><![CDATA[cross town]]></category>
		<category><![CDATA[CrunchBase]]></category>
		<category><![CDATA[gravity]]></category>
		<category><![CDATA[Jim Benedetto]]></category>
		<category><![CDATA[Manager Robbie Coleman]]></category>
		<category><![CDATA[myspace]]></category>
		<category><![CDATA[myspacer]]></category>
		<category><![CDATA[pearman]]></category>
		<category><![CDATA[robbie coleman]]></category>
		<category><![CDATA[Steve Pearman]]></category>
		<category><![CDATA[SVP]]></category>
		<category><![CDATA[turf war]]></category>

		<guid isPermaLink="false">http://techcrunch.com/?p=164426</guid>
		<description><![CDATA[<p><a href="http://api.tweetmeme.com/share?url=http://techcrunch.com/2010/03/09/more-talent-walks-out-the-door-at-myspace-three-key-employees-go-to-gravity/&#38;style=compact&#38;source=techcrunch&#38;service=bit.ly"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http://techcrunch.com/2010/03/09/more-talent-walks-out-the-door-at-myspace-three-key-employees-go-to-gravity/&#38;style=compact&#38;source=techcrunch&#38;service=bit.ly" /></a></p><img src='http://www.crunchbase.com/assets/images/resized/0000/4414/4414v79-max-250x250.png' class="shot" alt="" />More bad news for an already bullet-riddled <a href="http://www.crunchbase.com/company/myspace">MySpace</a>: three key employees have left the company to join <a href="http://www.gravity.com/">Gravity</a>, a cross-town startup <a href="http://www.techcrunch.com/2009/03/03/three-myspace-execs-departing-to-start-new-company-leaked-memo/">founded</a> by former MySpace COO <a href="http://www.crunchbase.com/person/amit-kapur">Amit Kapur</a>, SVP <a href="http://www.crunchbase.com/person/steve-pearman">Steve Pearman</a> and SVP <a href="http://www.crunchbase.com/person/jim-benedetto">Jim Benedetto</a>.

We <a href="http://techcrunch.com/2009/12/16/exclusive-ex-myspace-execs-launch-gravity-into-private-beta/">covered Gravity's launch</a> in December 2009.

The three MySpacer's are Chief Software Architect <a href="http://www.crunchbase.com/person/chris-bissell">Chris Bissell</a> (we previously <a href="http://techcrunch.com/2010/02/23/myspace-chris-bissell-leaving/">reported</a> Bissell's resignation), Chief Systems Architect Dan Farino and Development Manager Robbie Coleman.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techcrunch.com&#38;blog=11718616&#38;post=164426&#38;subd=tctechcrunch&#38;ref=&#38;feed=1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://api.tweetmeme.com/share?url=http://techcrunch.com/2010/03/09/more-talent-walks-out-the-door-at-myspace-three-key-employees-go-to-gravity/&style=compact&source=techcrunch&service=bit.ly"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http://techcrunch.com/2010/03/09/more-talent-walks-out-the-door-at-myspace-three-key-employees-go-to-gravity/&style=compact&source=techcrunch&service=bit.ly" /></a></p><p><img src='http://www.crunchbase.com/assets/images/resized/0000/4414/4414v79-max-250x250.png' class="shot" alt="" />More bad news for an already bullet-riddled <a href="http://www.crunchbase.com/company/myspace">MySpace</a>: three key employees have left the company to join <a href="http://www.gravity.com/">Gravity</a>, a cross-town startup <a href="http://www.techcrunch.com/2009/03/03/three-myspace-execs-departing-to-start-new-company-leaked-memo/">founded</a> by former MySpace COO <a href="http://www.crunchbase.com/person/amit-kapur">Amit Kapur</a>, SVP <a href="http://www.crunchbase.com/person/steve-pearman">Steve Pearman</a> and SVP <a href="http://www.crunchbase.com/person/jim-benedetto">Jim Benedetto</a>.</p>
<p>We <a href="http://techcrunch.com/2009/12/16/exclusive-ex-myspace-execs-launch-gravity-into-private-beta/">covered Gravity&#8217;s launch</a> in December 2009.</p>
<p>The three MySpacer&#8217;s are Chief Software Architect <a href="http://www.crunchbase.com/person/chris-bissell">Chris Bissell</a> (we previously <a href="http://techcrunch.com/2010/02/23/myspace-chris-bissell-leaving/">reported</a> Bissell&#8217;s resignation), Chief Systems Architect Dan Farino and Development Manager Robbie Coleman.</p>
<p>All of these employees approached Gravity on their own, says our source. But MySpace&#8217;s somewhat <a href="http://techcrunch.com/2010/02/25/myspace-dmcas-the-leaked-product-document-we-posted/">zealous legal department</a> isn&#8217;t shy about engaging in the occasionally ridiculous turf war. We&#8217;ve also heard that the best MySpace employees continue to head for the door, and companies that know which employees actually get things done aren&#8217;t going to turn away good people.</p>
<p>MySpace declined to comment on this story, other than to confirm that the three employees are no longer with the company. Gravity also declined to comment.</p>
<div class="cbw snap_nopreview"><div class="cbw_header"><script src="http://www.crunchbase.com/javascripts/widget.js" type="text/javascript"></script><div class="cbw_header_text"><a href="http://www.crunchbase.com/">CrunchBase Information</a></div></div><div class="cbw_content"><div class="cbw_subheader"><a href="http://www.crunchbase.com/company/myspace">MySpace</a></div><div class="cbw_subcontent"><script src="http://www.crunchbase.com/cbw/company/myspace.js" type="text/javascript"></script></div><div class="cbw_subheader"><a href="http://www.crunchbase.com/company/gravity">Gravity</a></div><div class="cbw_subcontent"><script src="http://www.crunchbase.com/cbw/company/gravity.js" type="text/javascript"></script></div><div class="cbw_footer">Information provided by <a href="http://www.crunchbase.com/">CrunchBase</a></div></div></div>
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</div><img src="http://feeds.feedburner.com/~r/Techcrunch/~4/sJvyggdSlPA" height="1" width="1"/>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dark Shrine IPA Game</title>
		<link>http://www.reviewmygadgets.com/dark-shrine-ipa-game/</link>
		<comments>http://www.reviewmygadgets.com/dark-shrine-ipa-game/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 07:09:00 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
				<category><![CDATA[iPhone Downloads]]></category>
		<category><![CDATA[Compatible]]></category>
		<category><![CDATA[IPA]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[REQUIREMENTS]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[Touch]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-8833666806276607428.post-8818676995409372947</guid>
		<description><![CDATA[<span class="Apple-style-span" style="color:#FFFFFF">Screenshots:<br /><br /><img style="width:0px;height:0px" border="0" width="0" height="0"/></span><a rel="nofollow" target="_blank" href="http://gickr.com/" title="pimp myspace with Gickr"><span class="Apple-style-span" style="color:#FFFFFF"><img src="http://gickr.com/results4/anim_fa9652c7-e920-a344-99ee-8f044ccf4a0c.gif"/></span></a><span class="Apple-style-span" style="color:#FFFFFF"><br /><br /><br />REQUIREMENTS:<br />Compatible with iPhone and iPod touch.<br />Requires iPhone OS 3.0 or later.<br />Dark Shrine IPA Game<br /></span><span class="fullpost"><span class="Apple-style-span" style="color:#FFFFFF"><br /></span><a rel="nofollow" target="_blank" href="http://www.multiupload.com/GHK2FFRANI"><span class="Apple-style-span" style="color:#FFFFFF">Download IPA File:</span></a><span class="Apple-style-span" style="color:#FFFFFF"><br /><br /><br /><br /></span><br /></span><div><span class="fullpost"><br /></span></div><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8833666806276607428-8818676995409372947?l=www.ipagames.com'/></div>]]></description>
			<content:encoded><![CDATA[<span class="Apple-style-span" style="color:#FFFFFF;">Screenshots:<br /><br /><img style="visibility:hidden;width:0px;height:0px;" border="0" width="0" height="0" src="http://counters.gigya.com/wildfire/IMP/CXNID=2000002.11NXC/bT*xJmx*PTEyNjgyMDUxNjg*MDYmcHQ9MTI2ODIwNTE3MDQzNyZwPTU3OTAzMiZkPWdpY2tyLmNvbSZnPTEmb2Y9MA==.gif"/></span><a rel="nofollow"  href="http://gickr.com/" title="pimp myspace with Gickr"><span class="Apple-style-span" style="color:#FFFFFF;"><img src="http://gickr.com/results4/anim_fa9652c7-e920-a344-99ee-8f044ccf4a0c.gif" alt="myspace graphic is done on Gickr.com"/></span></a><span class="Apple-style-span" style="color:#FFFFFF;"><br /><br /><br />REQUIREMENTS:<br />Compatible with iPhone and iPod touch.<br />Requires iPhone OS 3.0 or later.<br />Dark Shrine IPA Game<br /></span><span class="fullpost"><span class="Apple-style-span" style="color:#FFFFFF;"><br /></span><a rel="nofollow"  href="http://www.multiupload.com/GHK2FFRANI"><span class="Apple-style-span" style="color:#FFFFFF;">Download IPA File:</span></a><span class="Apple-style-span" style="color:#FFFFFF;"><br /><br /><br /><br /></span><br /></span><div><span class="fullpost"><br /></span></div><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8833666806276607428-8818676995409372947?l=www.ipagames.com' alt=''/></div>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>STREET FIGHTER 4 IPA Game</title>
		<link>http://www.reviewmygadgets.com/street-fighter-4-ipa-game/</link>
		<comments>http://www.reviewmygadgets.com/street-fighter-4-ipa-game/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 07:01:00 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
				<category><![CDATA[iPhone Downloads]]></category>
		<category><![CDATA[Compatible]]></category>
		<category><![CDATA[IPA]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[REQUIREMENTS]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[street fighter]]></category>
		<category><![CDATA[Touch]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-8833666806276607428.post-4760851007544477243</guid>
		<description><![CDATA[<span class="Apple-style-span" style="color:#FFFFFF">Screenshots:<br /><br /><img style="width:0px;height:0px" border="0" width="0" height="0"/></span><a rel="nofollow" target="_blank" href="http://gickr.com/" title="free graphic for myspace"><span class="Apple-style-span" style="color:#FFFFFF"><img src="http://gickr.com/results4/anim_bdea6da8-7bfe-3df4-815f-b78efda65f76.gif"/></span></a><span class="Apple-style-span" style="color:#FFFFFF"><br /><br /><br /><br />REQUIREMENTS:<br />Compatible with iPhone and iPod touch.<br />Requires iPhone OS 3.0 or later.<br />STREET FIGHTER 4 IPA Game<br /></span><span class="fullpost"><span class="Apple-style-span" style="color:#FFFFFF"><br /></span><a rel="nofollow" target="_blank" href="http://www.zshare.net/download/7352809986c5f26f/"><span class="Apple-style-span" style="color:#FFFFFF">Download IPA File:</span></a><span class="Apple-style-span" style="color:#FFFFFF"><br /><br /><br /><br /></span><br /></span><div><span class="fullpost"><br /></span></div><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8833666806276607428-4760851007544477243?l=www.ipagames.com'/></div>]]></description>
			<content:encoded><![CDATA[<span class="Apple-style-span" style="color:#FFFFFF;">Screenshots:<br /><br /><img style="visibility:hidden;width:0px;height:0px;" border="0" width="0" height="0" src="http://counters.gigya.com/wildfire/IMP/CXNID=2000002.11NXC/bT*xJmx*PTEyNjgyMDQ5NTU2NTYmcHQ9MTI2ODIwNDk1NzMyOCZwPTU3OTAzMiZkPWdpY2tyLmNvbSZnPTEmb2Y9MA==.gif"/></span><a rel="nofollow"  href="http://gickr.com/" title="free graphic for myspace"><span class="Apple-style-span" style="color:#FFFFFF;"><img src="http://gickr.com/results4/anim_bdea6da8-7bfe-3df4-815f-b78efda65f76.gif" alt="myspace image at Gickr"/></span></a><span class="Apple-style-span" style="color:#FFFFFF;"><br /><br /><br /><br />REQUIREMENTS:<br />Compatible with iPhone and iPod touch.<br />Requires iPhone OS 3.0 or later.<br />STREET FIGHTER 4 IPA Game<br /></span><span class="fullpost"><span class="Apple-style-span" style="color:#FFFFFF;"><br /></span><a rel="nofollow"  href="http://www.zshare.net/download/7352809986c5f26f/"><span class="Apple-style-span" style="color:#FFFFFF;">Download IPA File:</span></a><span class="Apple-style-span" style="color:#FFFFFF;"><br /><br /><br /><br /></span><br /></span><div><span class="fullpost"><br /></span></div><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8833666806276607428-4760851007544477243?l=www.ipagames.com' alt=''/></div>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>STREET FIGHTER IV IPA Game</title>
		<link>http://www.reviewmygadgets.com/street-fighter-iv-ipa-game/</link>
		<comments>http://www.reviewmygadgets.com/street-fighter-iv-ipa-game/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 07:01:00 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
				<category><![CDATA[iPhone Downloads]]></category>
		<category><![CDATA[Compatible]]></category>
		<category><![CDATA[gamedownload]]></category>
		<category><![CDATA[IPA]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[Preview]]></category>
		<category><![CDATA[REQUIREMENTS]]></category>
		<category><![CDATA[street fighter]]></category>
		<category><![CDATA[Touch]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-8833666806276607428.post-7300584951914438636</guid>
		<description><![CDATA[<span class="Apple-style-span" style="color:#FFFFFF">Preview:<br /><br /></span><span class="Apple-style-span" style="color:#FFFFFF"><br /><br /><br /><br />REQUIREMENTS:<br />Compatible with iPhone and iPod touch.<br />Requires iPhone OS 3.0 or later.<br />STREET FIGHTER IV IPA Game<br /></span><span class="fullpost"><span class="Apple-style-span" style="color:#FFFFFF"><br /></span><a rel="nofollow" target="_blank" href="http://www.multiupload.com/DUZVHLE54G"><span class="Apple-style-span" style="color:#FFFFFF">Download IPA File:</span></a><span class="Apple-style-span" style="color:#FFFFFF"><br /><br /><br /><br /><br /></span><br /></span><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8833666806276607428-7300584951914438636?l=www.ipagames.com'/></div>]]></description>
			<content:encoded><![CDATA[<span class="Apple-style-span" style="color:#FFFFFF;">Preview:<br /><br /></span><iframe class="embeddedvideo" src="http://www.youtube.com/v/J5qrwzzM3Kk&amp;hl=en_US&amp;fs=1&amp;color1=0xe1600f&amp;color2=0xfebd01" type="application/x-shockwave-flash" width="320" height="265"></iframe><span class="Apple-style-span" style="color:#FFFFFF;"><br /><br /><br /><br />REQUIREMENTS:<br />Compatible with iPhone and iPod touch.<br />Requires iPhone OS 3.0 or later.<br />STREET FIGHTER IV IPA Game<br /></span><span class="fullpost"><span class="Apple-style-span" style="color:#FFFFFF;"><br /></span><a rel="nofollow"  href="http://www.multiupload.com/DUZVHLE54G"><span class="Apple-style-span" style="color:#FFFFFF;">Download IPA File:</span></a><span class="Apple-style-span" style="color:#FFFFFF;"><br /><br /><br /><br /><br /></span><br /></span><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8833666806276607428-7300584951914438636?l=www.ipagames.com' alt=''/></div>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Belly Bums IPA Game</title>
		<link>http://www.reviewmygadgets.com/belly-bums-ipa-game/</link>
		<comments>http://www.reviewmygadgets.com/belly-bums-ipa-game/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 06:57:00 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
				<category><![CDATA[iPhone Downloads]]></category>
		<category><![CDATA[bums]]></category>
		<category><![CDATA[Compatible]]></category>
		<category><![CDATA[IPA]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[Preview]]></category>
		<category><![CDATA[REQUIREMENTS]]></category>
		<category><![CDATA[Touch]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-8833666806276607428.post-1987205308259065654</guid>
		<description><![CDATA[<span class="Apple-style-span" style="color:#FFFFFF">Preview:<br /><br /></span><span class="Apple-style-span" style="color:#FFFFFF"><br /><br /><br /><br />REQUIREMENTS:<br />Compatible with iPhone and iPod touch.<br />Requires iPhone OS 3.0 or later.<br />Belly Bums IPA Game<br /></span><span class="fullpost"><span class="Apple-style-span" style="color:#FFFFFF"><br /></span><a rel="nofollow" target="_blank" href="http://www.multiupload.com/USYE08YNM0"><span class="Apple-style-span" style="color:#FFFFFF">Download IPA File:</span></a><span class="Apple-style-span" style="color:#FFFFFF"><br /><br /><br /><br /><br /></span><br /></span><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8833666806276607428-1987205308259065654?l=www.ipagames.com'/></div>]]></description>
			<content:encoded><![CDATA[<span class="Apple-style-span" style="color:#FFFFFF;">Preview:<br /><br /></span><iframe class="embeddedvideo" src="http://www.youtube.com/v/A1aspWL3gjU&amp;hl=en_US&amp;fs=1&amp;color1=0xe1600f&amp;color2=0xfebd01" type="application/x-shockwave-flash" width="320" height="265"></iframe><span class="Apple-style-span" style="color:#FFFFFF;"><br /><br /><br /><br />REQUIREMENTS:<br />Compatible with iPhone and iPod touch.<br />Requires iPhone OS 3.0 or later.<br />Belly Bums IPA Game<br /></span><span class="fullpost"><span class="Apple-style-span" style="color:#FFFFFF;"><br /></span><a rel="nofollow"  href="http://www.multiupload.com/USYE08YNM0"><span class="Apple-style-span" style="color:#FFFFFF;">Download IPA File:</span></a><span class="Apple-style-span" style="color:#FFFFFF;"><br /><br /><br /><br /><br /></span><br /></span><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8833666806276607428-1987205308259065654?l=www.ipagames.com' alt=''/></div>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Into The Blue IPA Game</title>
		<link>http://www.reviewmygadgets.com/into-the-blue-ipa-game-2/</link>
		<comments>http://www.reviewmygadgets.com/into-the-blue-ipa-game-2/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 06:53:00 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
				<category><![CDATA[iPhone Downloads]]></category>
		<category><![CDATA[Compatible]]></category>
		<category><![CDATA[IPA]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[os 2]]></category>
		<category><![CDATA[Preview]]></category>
		<category><![CDATA[REQUIREMENTS]]></category>
		<category><![CDATA[Touch]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-8833666806276607428.post-8194633708084896102</guid>
		<description><![CDATA[<span class="Apple-style-span" style="color:#FFFFFF">Preview:<br /><br /></span><span class="Apple-style-span" style="color:#FFFFFF"><br /><br /><br /><br />REQUIREMENTS:<br />Compatible with iPhone and iPod touch (2nd generation).<br />Requires iPhone OS 2.2.1 or later.<br />Into The Blue IPA Game<br /></span><span class="fullpost"><span class="Apple-style-span" style="color:#FFFFFF"><br /></span><a rel="nofollow" target="_blank" href="http://ipaddl.com/file/10000011/Into_The_Blue__v1.10.1_-mathboy-www.idwaneo.ipa"><span class="Apple-style-span" style="color:#FFFFFF">Download IPA File:</span></a><span class="Apple-style-span" style="color:#FFFFFF"><br /><br /><br /><br /><br /></span><br /></span><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8833666806276607428-8194633708084896102?l=www.ipagames.com'/></div>]]></description>
			<content:encoded><![CDATA[<span class="Apple-style-span" style="color:#FFFFFF;">Preview:<br /><br /></span><iframe class="embeddedvideo" src="http://www.youtube.com/v/3R7YA19iWB8&amp;hl=en_US&amp;fs=1&amp;color1=0xe1600f&amp;color2=0xfebd01" type="application/x-shockwave-flash" width="320" height="265"></iframe><span class="Apple-style-span" style="color:#FFFFFF;"><br /><br /><br /><br />REQUIREMENTS:<br />Compatible with iPhone and iPod touch (2nd generation).<br />Requires iPhone OS 2.2.1 or later.<br />Into The Blue IPA Game<br /></span><span class="fullpost"><span class="Apple-style-span" style="color:#FFFFFF;"><br /></span><a rel="nofollow"  href="http://ipaddl.com/file/10000011/Into_The_Blue__v1.10.1_-mathboy-www.idwaneo.ipa"><span class="Apple-style-span" style="color:#FFFFFF;">Download IPA File:</span></a><span class="Apple-style-span" style="color:#FFFFFF;"><br /><br /><br /><br /><br /></span><br /></span><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8833666806276607428-8194633708084896102?l=www.ipagames.com' alt=''/></div>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>street fighter IV</title>
		<link>http://www.reviewmygadgets.com/street-fighter-iv/</link>
		<comments>http://www.reviewmygadgets.com/street-fighter-iv/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 06:50:00 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
				<category><![CDATA[iPhone Downloads]]></category>
		<category><![CDATA[Fighter]]></category>
		<category><![CDATA[hella]]></category>
		<category><![CDATA[street]]></category>
		<category><![CDATA[street fighter]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-8523481465803977192.post-6980425408394984337</guid>
		<description><![CDATA[.=====================street fighter IV=====================this looks hella sweet]]></description>
			<content:encoded><![CDATA[.<br /><br /><br /><span style="color: rgb(255, 0, 0);">=====================</span><br /><a href="http://www.megaupload.com/?d=M2DHAEA5"><span style="font-weight: bold;">street fighter IV</span></a><br /><span style="color: rgb(255, 0, 0);">=====================</span><br />this looks hella sweet<br /><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/zTvYabn0LhE&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en_US&amp;feature=player_embedded&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/zTvYabn0LhE&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en_US&amp;feature=player_embedded&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="425" height="344"></embed></object><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8523481465803977192-6980425408394984337?l=downloadmyiphone.blogspot.com' alt='' /></div>]]></content:encoded>
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		<title>Dungeon Run IPA Game</title>
		<link>http://www.reviewmygadgets.com/dungeon-run-ipa-game/</link>
		<comments>http://www.reviewmygadgets.com/dungeon-run-ipa-game/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 06:50:00 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
				<category><![CDATA[iPhone Downloads]]></category>
		<category><![CDATA[iphone]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-8833666806276607428.post-8676666077017884405</guid>
		<description><![CDATA[<span class="Apple-style-span" style="color:#FFFFFF">Preview:<br /><br /></span><span class="Apple-style-span" style="color:#FFFFFF"><br /><br /><br /><br />REQUIREMENTS:<br />Compatible with iPhone and iPod touch.<br />Requires iPhone OS 3.0 or later.<br />Dungeon Run IPA Game<br /></span><span class="fullpost"><span class="Apple-style-span" style="color:#FFFFFF"><br /></span><a rel="nofollow" target="_blank" href="http://www.2shared.com/file/11987887/e921e5fc/DungeonRun__v10_-mathboy-wwwid.html"><span class="Apple-style-span" style="color:#FFFFFF">Download IPA File:</span></a><span class="Apple-style-span" style="color:#FFFFFF"><br /><br /><br /><br /><br /></span><br /></span><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8833666806276607428-8676666077017884405?l=www.ipagames.com'/></div>]]></description>
			<content:encoded><![CDATA[<span class="Apple-style-span" style="color:#FFFFFF;">Preview:<br /><br /></span><iframe class="embeddedvideo" src="http://www.youtube.com/v/RI0H4aOsw6c&amp;hl=en_US&amp;fs=1&amp;color1=0xe1600f&amp;color2=0xfebd01" type="application/x-shockwave-flash" width="320" height="265"></iframe><span class="Apple-style-span" style="color:#FFFFFF;"><br /><br /><br /><br />REQUIREMENTS:<br />Compatible with iPhone and iPod touch.<br />Requires iPhone OS 3.0 or later.<br />Dungeon Run IPA Game<br /></span><span class="fullpost"><span class="Apple-style-span" style="color:#FFFFFF;"><br /></span><a rel="nofollow"  href="http://www.2shared.com/file/11987887/e921e5fc/DungeonRun__v10_-mathboy-wwwid.html"><span class="Apple-style-span" style="color:#FFFFFF;">Download IPA File:</span></a><span class="Apple-style-span" style="color:#FFFFFF;"><br /><br /><br /><br /><br /></span><br /></span><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8833666806276607428-8676666077017884405?l=www.ipagames.com' alt=''/></div>]]></content:encoded>
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		<title>Fish World &#8211; Coins Cheat</title>
		<link>http://www.reviewmygadgets.com/fish-world-coins-cheat/</link>
		<comments>http://www.reviewmygadgets.com/fish-world-coins-cheat/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 06:45:00 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
				<category><![CDATA[Cafeworld Cheats]]></category>
		<category><![CDATA[Facebook Cheats]]></category>
		<category><![CDATA[Farmville Cheats]]></category>
		<category><![CDATA[Game Cheats]]></category>
		<category><![CDATA[Cheat]]></category>
		<category><![CDATA[Click]]></category>
		<category><![CDATA[engine]]></category>
		<category><![CDATA[Firefox]]></category>
		<category><![CDATA[fish]]></category>
		<category><![CDATA[fish world]]></category>
		<category><![CDATA[flash player 10]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game money]]></category>
		<category><![CDATA[game screen]]></category>
		<category><![CDATA[memory region]]></category>
		<category><![CDATA[memory scan]]></category>
		<category><![CDATA[READ-ONLY]]></category>
		<category><![CDATA[top of the game]]></category>
		<category><![CDATA[viola]]></category>
		<category><![CDATA[world]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-2964273431084242122.post-5027124601918774513</guid>
		<description><![CDATA[Credit : redxSource : fREE2SW4U
Firstly , Go to Fish World


Requirement  (All Tools can  be  downloaded at      "Useful Download" :

Cheat Engine 5.6
Browser ( FireFox ) 
Flash Player 10
Brain !!
Steps:

Go to Fish World by clicking above links
After ...]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><img alt="" src="http://imgkk.com/i/_PwOqC.png" /></div><div style="color: red; text-align: center;"><b>Credit : redx</b></div><div style="color: red; text-align: center;"><b>Source : fREE2SW4U</b></div><div style="text-align: center;"><br />
</div>Firstly , Go to <a href="http://apps.facebook.com/fishworld/">Fish World</a><br />
<br />
<br />
Requirement  (All Tools can  be  downloaded at<a href="http://r2o-hacks.blogspot.com/2009/11/useful-download.html">      "Useful Download"</a> :<br />
<br />
<ul><li>Cheat Engine 5.6</li>
<li>Browser ( FireFox ) </li>
<li>Flash Player 10</li>
<li>Brain !!</li>
</ul>Steps:<br />
<br />
<ol><li>Go to Fish World by clicking above links</li>
<li>After that , Buy or Sell an item</li>
<li>Now Open Cheat Engine 5.6 , and select FireFox as process</li>
<li>Make sure you setting/tick this following <b><span style="color: red;">(Hex, 8bytes, Also Scan Read Only-Memory)</span></b></li>
<li>Scan address <b style="color: yellow;">"<span class="address">00000008E970408B</span>" </b></li>
<li>1 address should   returned</li>
<li>Right click the address select <b style="color: yellow;">"Disassemble this memory region"</b></li>
<li>Right click the highlighted/selected code then select <b style="color: yellow;">"Replace with code that    does nothing"</b></li>
<li>Viola !! You will notice that your coins turns 0 </li>
<li>Now , start spending<b style="color: red;"> ( DO NOT buy too many tanks )</b></li>
<li>To sell it , on the top of the game screen , Click <b style="color: yellow;">" Log Off"&nbsp;</b></li>
<li>Then re-enter the game , now sell your fish to gain coins !</li>
</ol>Note :<br />
<ol style="color: red;"><li><b>Each time you re-enter the game , money will remain 0, but the experience the value can be saved!</b></li>
<li><b>I Recommend you to not buy all , because some of them can't be buy</b></li>
</ol><a href="http://r2o-hacks.blogspot.com%20/">R2O-Hacks.blogspot.com&nbsp; </a><br />
<br />
<br />
<ol></ol><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2964273431084242122-5027124601918774513?l=r2o-hacks.blogspot.com' alt='' /></div>
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<a href="http://feedads.g.doubleclick.net/~a/MlzWDGW5JTlBjjJFZlyE8dJkv3k/1/da"><img src="http://feedads.g.doubleclick.net/~a/MlzWDGW5JTlBjjJFZlyE8dJkv3k/1/di" border="0" ismap="true"/></a></p><img src="http://feeds.feedburner.com/~r/R2oHacks-YouFallWeRise/~4/dKMUp5iB7ts" height="1" width="1"/>]]></content:encoded>
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		<title>Comscore Study: Social Gamers Want Marketing Offers For Currency</title>
		<link>http://www.reviewmygadgets.com/comscore-study-social-gamers-want-marketing-offers-for-currency/</link>
		<comments>http://www.reviewmygadgets.com/comscore-study-social-gamers-want-marketing-offers-for-currency/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 06:44:20 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
				<category><![CDATA[Featured Posts]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[ability]]></category>
		<category><![CDATA[Cash]]></category>
		<category><![CDATA[comScore]]></category>
		<category><![CDATA[currency]]></category>
		<category><![CDATA[game developers]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[panelists]]></category>
		<category><![CDATA[social games]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[social networks]]></category>
		<category><![CDATA[study]]></category>
		<category><![CDATA[survey]]></category>
		<category><![CDATA[survey respondents]]></category>
		<category><![CDATA[virtual currency]]></category>

		<guid isPermaLink="false">http://techcrunch.com/?p=164423</guid>
		<description><![CDATA[<p><a href="http://api.tweetmeme.com/share?url=http://techcrunch.com/2010/03/09/comscore-study-social-gamers-want-marketing-offers-for-currency/&#38;style=compact&#38;source=techcrunch&#38;service=bit.ly"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http://techcrunch.com/2010/03/09/comscore-study-social-gamers-want-marketing-offers-for-currency/&#38;style=compact&#38;source=techcrunch&#38;service=bit.ly" /></a></p><img src='http://tctechcrunch.files.wordpress.com/2010/03/monopolymoney.jpg' class="shot" alt="" />A new study by Comscore will be released on Wednesday that may give hope to social gaming startups trying to monetize users. 35% of the survey respondents said that they engage in "marketing actions" to earn virtual currency (such as watching a video, filling out a survey, etc.), and 53% said they be <em>willing</em> to consider marketing action for currency if given the choice.

The study was conducted by Comscore, sponsored by <a href="http://www.offerpalmedia.com/">Offerpal</a>, and included responses from 799 Comscore panelists who play games on social networks at least once per month. 54% of panelists play games at least daily.

This is good news for game developers who've had their monetization choices <a href="http://techcrunch.com/2009/10/31/scamville-the-social-gaming-ecosystem-of-hell/">somewhat fenced in</a> over the last few months.  Gamers 25-34 are the most likely to earn virtual currency for marketing actions, according to the study - 71% of panelists in that age group said they are "very likely" to consider this.
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techcrunch.com&#38;blog=11718616&#38;post=164423&#38;subd=tctechcrunch&#38;ref=&#38;feed=1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://api.tweetmeme.com/share?url=http://techcrunch.com/2010/03/09/comscore-study-social-gamers-want-marketing-offers-for-currency/&style=compact&source=techcrunch&service=bit.ly"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http://techcrunch.com/2010/03/09/comscore-study-social-gamers-want-marketing-offers-for-currency/&style=compact&source=techcrunch&service=bit.ly" /></a></p><p><img src='http://tctechcrunch.files.wordpress.com/2010/03/monopolymoney.jpg' class="shot" alt="" />A new study by Comscore will be released on Wednesday that may give hope to social gaming startups trying to monetize users. 35% of the survey respondents said that they engage in &#8220;marketing actions&#8221; to earn virtual currency (such as watching a video, filling out a survey, etc.), and 53% said they be <em>willing</em> to consider marketing action for currency if given the choice.</p>
<p>The study was conducted by Comscore, sponsored by <a href="http://www.offerpalmedia.com/">Offerpal</a>, and included responses from 799 Comscore panelists who play games on social networks at least once per month. 54% of panelists play games at least daily.</p>
<p>This is good news for game developers who&#8217;ve had their monetization choices <a href="http://techcrunch.com/2009/10/31/scamville-the-social-gaming-ecosystem-of-hell/">somewhat fenced in</a> over the last few months.  Gamers 25-34 are the most likely to earn virtual currency for marketing actions, according to the study &#8211; 71% of panelists in that age group said they are &#8220;very likely&#8221; to consider this.</p>
<p>The study also showed that about 30% of panelists don&#8217;t have the ability to pay cash for virtual currency. But more than half of all panelists, including a majority of those that can pay cash and a majority of those that cannot pay cash, were willing to consider marketing actions.</p>
<p>The bottom line of the study is that even users who have the ability to pull out their wallet want options when it comes to social games. And as long as they don&#8217;t get <a href="http://techcrunch.com/2009/11/28/video-professor-washington-post-scamville/">scammed</a> along the way, we&#8217;re just fine with it. Watch a video in exchange for Zynga points? That&#8217;s a better deal than the credit card.</p>
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		<title>EA Sports introduces Active 2.0 at GDC, complete with sensors galore</title>
		<link>http://www.reviewmygadgets.com/ea-sports-introduces-active-2-0-at-gdc-complete-with-sensors-galore/</link>
		<comments>http://www.reviewmygadgets.com/ea-sports-introduces-active-2-0-at-gdc-complete-with-sensors-galore/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 06:04:00 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
				<category><![CDATA[iPhone Downloads]]></category>
		<category><![CDATA[engadget]]></category>
		<category><![CDATA[fitness]]></category>
		<category><![CDATA[fitness results]]></category>
		<category><![CDATA[gdc]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[motion sensors]]></category>
		<category><![CDATA[nbsp]]></category>
		<category><![CDATA[season]]></category>
		<category><![CDATA[sports season]]></category>
		<category><![CDATA[true fitness]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[workout data]]></category>

		<guid isPermaLink="false">http://www.engadget.com/2010/03/10/ea-sports-introduces-active-2-0-at-gdc-complete-with-sensors-ga/</guid>
		<description><![CDATA[<div style="text-align:center"><img hspace="4" vspace="4" border="0" src="http://www.blogcdn.com/www.engadget.com/media/2010/03/active-20-ea-sports.jpg"/></div>
By and large, EA Sports' Season Opener event here at <a rel="nofollow" target="_blank" href="http://www.engadget.com/tag/GDC/">GDC</a> was underwhelming, but one glimmer of newness did manage to shine through. Nearly a year after <a rel="nofollow" target="_blank" href="http://www.engadget.com/2009/05/19/ea-sports-active-in-stores-now-taunting-us-with-its-toned-abs/">Active hit stores</a> (video after the break) and encouraged Wii gamers to drop those unwanted pounds before hitting the soft sand in the summer, the company has announced that Active 2.0 (a working title) is currently in development for Wii, PS3, iPod touch and iPhone. We're told that a "new suite of fitness products" will be launching in the fall, with the Active 2.0 program delivering "true fitness results by featuring an innovative wireless control system powered by new leg and arm straps with motion sensors, a heart rate monitor to capture intensity and a new online hub to track and share workout data." Outside of that, details are nonexistent (like how exactly the iPod / iPhone components will factor into this equation), though we get the feeling that Xbox 360 owners may be left out of the party. Here's hoping we're wrong. <br />
<div class="postgallery"><p><strong>Gallery: <a rel="nofollow" target="_blank" href="http://www.engadget.com/photos/ea-sports-active-2-0-accessories-at-gdc-2010/">EA Sports Active 2.0 accessories at GDC 2010</a></strong></p><a rel="nofollow" target="_blank" href="http://www.engadget.com/photos/ea-sports-active-2-0-accessories-at-gdc-2010/2786051/"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/03/active-2.0-armband_thumbnail.jpg" alt=""/></a><a rel="nofollow" target="_blank" href="http://www.engadget.com/photos/ea-sports-active-2-0-accessories-at-gdc-2010/2786052/"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/03/active-2.0-armband2_thumbnail.jpg" alt=""/></a><a rel="nofollow" target="_blank" href="http://www.engadget.com/photos/ea-sports-active-2-0-accessories-at-gdc-2010/2786053/"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/03/active-20-ea-sports-wii_thumbnail.jpg" alt=""/></a><a rel="nofollow" target="_blank" href="http://www.engadget.com/photos/ea-sports-active-2-0-accessories-at-gdc-2010/2786054/"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/03/ea-sports-active-wii1_thumbnail.jpg" alt=""/></a></div><p><a rel="nofollow" target="_blank" href="http://www.engadget.com/2010/03/10/ea-sports-introduces-active-2-0-at-gdc-complete-with-sensors-ga/">Continue reading <em>EA Sports introduces Active 2.0 at GDC, complete with sensors galore</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both"><a rel="nofollow" target="_blank" href="http://www.engadget.com/2010/03/10/ea-sports-introduces-active-2-0-at-gdc-complete-with-sensors-ga/">EA Sports introduces Active 2.0 at GDC, complete with sensors galore</a> originally appeared on <a rel="nofollow" target="_blank" href="http://www.engadget.com">Engadget</a> on Wed, 10 Mar 2010 01:04:00 EST. Please see our <a rel="nofollow" target="_blank" href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a rel="nofollow" target="_blank" href="http://www.engadget.com/2010/03/10/ea-sports-introduces-active-2-0-at-gdc-complete-with-sensors-ga/" title="Permanent link to this entry">Permalink</a>&#160; &#160;&#124;&#160; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif"/><span class="caption"><a rel="nofollow" target="_blank" href="http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&#38;newsId=20100309006814&#38;newsLang=en">Business Wire</a></span> &#160;&#124;&#160;<a rel="nofollow" target="_blank" href="http://www.engadget.com/forward/19390873/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a rel="nofollow" target="_blank" href="http://www.engadget.com/2010/03/10/ea-sports-introduces-active-2-0-at-gdc-complete-with-sensors-ga/#comments" title="View reader comments on this entry">Comments</a>
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By and large, EA Sports' Season Opener event here at <a rel="nofollow"  href="http://www.engadget.com/tag/GDC/">GDC</a> was underwhelming, but one glimmer of newness did manage to shine through. Nearly a year after <a rel="nofollow"  href="http://www.engadget.com/2009/05/19/ea-sports-active-in-stores-now-taunting-us-with-its-toned-abs/">Active hit stores</a> (video after the break) and encouraged Wii gamers to drop those unwanted pounds before hitting the soft sand in the summer, the company has announced that Active 2.0 (a working title) is currently in development for Wii, PS3, iPod touch and iPhone. We're told that a "new suite of fitness products" will be launching in the fall, with the Active 2.0 program delivering "true fitness results by featuring an innovative wireless control system powered by new leg and arm straps with motion sensors, a heart rate monitor to capture intensity and a new online hub to track and share workout data." Outside of that, details are nonexistent (like how exactly the iPod / iPhone components will factor into this equation), though we get the feeling that Xbox 360 owners may be left out of the party. Here's hoping we're wrong. <br />
<div class="postgallery"><p><strong>Gallery: <a rel="nofollow"  href="http://www.engadget.com/photos/ea-sports-active-2-0-accessories-at-gdc-2010/">EA Sports Active 2.0 accessories at GDC 2010</a></strong></p><a rel="nofollow"  href="http://www.engadget.com/photos/ea-sports-active-2-0-accessories-at-gdc-2010/2786051/"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/03/active-2.0-armband_thumbnail.jpg" alt="" title=""/></a><a rel="nofollow"  href="http://www.engadget.com/photos/ea-sports-active-2-0-accessories-at-gdc-2010/2786052/"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/03/active-2.0-armband2_thumbnail.jpg" alt="" title=""/></a><a rel="nofollow"  href="http://www.engadget.com/photos/ea-sports-active-2-0-accessories-at-gdc-2010/2786053/"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/03/active-20-ea-sports-wii_thumbnail.jpg" alt="" title=""/></a><a rel="nofollow"  href="http://www.engadget.com/photos/ea-sports-active-2-0-accessories-at-gdc-2010/2786054/"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/03/ea-sports-active-wii1_thumbnail.jpg" alt="" title=""/></a></div><p><a rel="nofollow"  href="http://www.engadget.com/2010/03/10/ea-sports-introduces-active-2-0-at-gdc-complete-with-sensors-ga/">Continue reading <em>EA Sports introduces Active 2.0 at GDC, complete with sensors galore</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a rel="nofollow"  href="http://www.engadget.com/2010/03/10/ea-sports-introduces-active-2-0-at-gdc-complete-with-sensors-ga/">EA Sports introduces Active 2.0 at GDC, complete with sensors galore</a> originally appeared on <a rel="nofollow"  href="http://www.engadget.com">Engadget</a> on Wed, 10 Mar 2010 01:04:00 EST. Please see our <a rel="nofollow"  href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0;"></h6><a rel="nofollow"  href="http://www.engadget.com/2010/03/10/ea-sports-introduces-active-2-0-at-gdc-complete-with-sensors-ga/" title="Permanent link to this entry">Permalink</a>&nbsp; &nbsp;|&nbsp; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif" alt="source"/><span class="caption"><a rel="nofollow"  href="http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20100309006814&amp;newsLang=en">Business Wire</a></span> &nbsp;|&nbsp;<a rel="nofollow"  href="http://www.engadget.com/forward/19390873/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a rel="nofollow"  href="http://www.engadget.com/2010/03/10/ea-sports-introduces-active-2-0-at-gdc-complete-with-sensors-ga/#comments" title="View reader comments on this entry">Comments</a>
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		<title>CBS Sports NCAA® March Madness on Demand®.ipa</title>
		<link>http://www.reviewmygadgets.com/cbs-sports-ncaa%c2%ae-march-madness-on-demand%c2%ae-ipa/</link>
		<comments>http://www.reviewmygadgets.com/cbs-sports-ncaa%c2%ae-march-madness-on-demand%c2%ae-ipa/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 05:31:35 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
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<!-- Easy AdSense V2.87 -->









Your official NCAA® March Madness® companion – only on  the iPhone and iPod Touch!

CBS Sports: NCAA® March Madness on Demand® (MMOD) features LIVE STREAMING VIDEO OF EVERY GAME on Wi-fi and 3G/EDGE – from the first round of the tourney through the finals. Get complete live coverage of all the March Madness® action, from <!-- Easy AdSense V2.87 -->
<!-- Post[count: 4] -->
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<p>Your official NCAA® March Madness® companion – only on  the iPhone and iPod Touch!<br />
<img class="aligncenter size-full wp-image-709" title="ncaa" src="http://freedomforiphone.megabyet.net/wp-content/uploads/2010/03/ncaa.jpg" alt="" width="480" height="320" /><br />
CBS Sports: NCAA® March Madness on Demand® (MMOD) features LIVE STREAMING VIDEO OF EVERY GAME on Wi-fi and 3G/EDGE – from the first round of the tourney through the finals. Get complete live coverage of all the March Madness® action, from the opening rounds to the NCAA Sweet 16®, Elite 8®, NCAA® Final Four® and the National Championship, brought to you exclusively on mobile for the iPhone and iPod Touch. The app also offers live Westwood One radio broadcasts of every game.</p>
<p>Catch all your favorite rivalries, upsets, and buzzer beaters as they happen, no matter where you are! You can watch the March Madness games at work, on the road, at the stadium, at home, anywhere – as long as you have an iPhone or iPod touch. MMOD also features VOD highlights of every tournament game, exclusive CBSSports.com Edge Matchup game previews, a real-time tournament bracket, and up to the minute scores and headlines. Sign up to receive alerts on your favorite teams, as well as upsets, buzzer beaters, overtime games, and more. You can even log into your Facebook and Twitter accounts to post comments on games and talk trash to your friends!</p>
<p>You can also manage your bracket selections straight from the app – log in with your CBSSports.com ID to access your pools and brackets to make picks and track your progress throughout the tournament.</p>
<p>In addition, you can follow all of the post-season conference tournament action with live scores and headlines leading up to Selection Sunday. On March 14, the CBS Sports Mobile MMOD® app will stream the Selection Sunday show LIVE.</p>
<p>The first Westwood One radio broadcast will be the Opening Round game on March 16, and the first LIVE GAME VIDEO will be on March 18. CBS Sports Mobile: NCAA® March Madness On Demand® expires at the end of the tournament, on April 5th, 2010. NOTE: this app will cover the 2010 tournament ONLY.</p>
<p>The application provides LIVE STREAMING VIDEO over both Wi-Fi and 3G/Edge. Note: sufficient network coverage is required to stream live video.</p>
<p>Your use is subject to the Terms of Use, Mobile User Agreement and  Privacy Policy.  See link below.</p>
<p>Key Features:<br />
- LIVE VIDEO STREAMING of NCAA® March Madness® games from the first round to the NCAA® Championship between March 18th and April 5th.<br />
- Video  highlights on demand from every game<br />
- LIVE STREAMING OF THE  SELECTION SUNDAY SHOW ON MARCH 14<br />
- Westwood One Radio coverage  starting on March 16<br />
- Real time graphical bracket with updates on  game match-ups, regions, and scores<br />
- Exclusive CBSSports.com Edge  Matchup game previews, including team-by-team analysis and matchup  comparisons<br />
- Alerts for favorite teams, as well as upsets, buzzer  beaters, overtimes, and more<br />
- Breaking tournament news coverage<br />
-  Box scores, recaps, and team stats<br />
- Access to CBSSports.com  tournament brackets (requires sign-in with CBSSports.com ID/password)<br />
-  Log into your Facebook and Twitter accounts to comment on games and  talk trash to your friends<br />
<a href="http://www.multiupload.com/UK3VGM5Q07"><br />
Download</a><br />
<a href="http://hotfile.com/dl/31821113/bfb9c2e/NCAA_____Live__v102_-idiot_savant.ipa.html">http://hotfile.com/dl/31821113/bfb9c2e/NCAA_____Live__v102_-idiot_savant.ipa.html</a></p>
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		<title>In The SXSW Location War, Loopt Hopes The Correct Weapon Is Events</title>
		<link>http://www.reviewmygadgets.com/in-the-sxsw-location-war-loopt-hopes-the-correct-weapon-is-events/</link>
		<comments>http://www.reviewmygadgets.com/in-the-sxsw-location-war-loopt-hopes-the-correct-weapon-is-events/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 05:11:03 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
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		<guid isPermaLink="false">http://techcrunch.com/?p=164415</guid>
		<description><![CDATA[<p><a href="http://api.tweetmeme.com/share?url=http://techcrunch.com/2010/03/09/loopt-events/&#38;style=compact&#38;source=techcrunch&#38;service=bit.ly"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http://techcrunch.com/2010/03/09/loopt-events/&#38;style=compact&#38;source=techcrunch&#38;service=bit.ly" /></a></p><img class="alignright size-full wp-image-164417" src="http://tctechcrunch.files.wordpress.com/2010/03/l1.png" alt="" width="300" height="450" />With SXSW starting Friday in Austin, Texas, <a href="http://techcrunch.com/2010/02/25/location-sxsw/">every location-based service</a> out there is right now finalizing updates that they hope will be the one that gets them used more than all the others. <a href="http://loopt.com">Loopt</a>, is betting on events integration.

The latest version of the app, due to hit the App Store tomorrow will feature a new Pulse tab. Here you'll find events populated from a ton of sources including the live music tracker <a href="http://sonicliving.com/hello">SonicLiving</a> (SXSW is first and foremost a music event, after all) and most notably, Facebook. This pre-population is important, because it means the events will already be in the system so users won't have to do anything other than share it with friends, or check-in if they're going. The feature also uses you current location to show which events are happening around you at any given moment that a lot of people are at.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techcrunch.com&#38;blog=11718616&#38;post=164415&#38;subd=tctechcrunch&#38;ref=&#38;feed=1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://api.tweetmeme.com/share?url=http://techcrunch.com/2010/03/09/loopt-events/&style=compact&source=techcrunch&service=bit.ly"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http://techcrunch.com/2010/03/09/loopt-events/&style=compact&source=techcrunch&service=bit.ly" /></a></p><p><img class="alignright size-full wp-image-164417" title="l1" src="http://tctechcrunch.files.wordpress.com/2010/03/l1.png?w=300&#038;h=450" alt="" width="300" height="450" />With SXSW starting Friday in Austin, Texas, <a href="http://techcrunch.com/2010/02/25/location-sxsw/">every location-based service</a> out there is right now finalizing updates that they hope will be the one that gets them used more than all the others. <a href="http://loopt.com">Loopt</a>, is betting on events integration.</p>
<p>The latest version of the app, due to hit the App Store tomorrow will feature a new Pulse tab. Here you&#8217;ll find events populated from a ton of sources including the live music tracker <a href="http://sonicliving.com/hello">SonicLiving</a> (SXSW is first and foremost a music event, after all) and most notably, Facebook. This pre-population is important, because it means the events will already be in the system so users won&#8217;t have to do anything other than share it with friends, or check-in if they&#8217;re going. The feature also uses you current location to show which events are happening around you at any given moment that a lot of people are at.</p>
<p>As you might expect, you also also tell who is already at the event, and which of your friend is supposed to be going. The later feature works with Facebook Connect. You can RSVP to an event right from within Loopt and see who else is scheduled to go.</p>
<p>Calling it the &#8220;<em>best event ever from an app</em>,&#8221; Loopt founder Sam Altman believes they&#8217;ll have every single event taking place at SXSW in their system. A newer startup, the <a href="http://techcrunch.com/2010/03/08/plancast-funding/">recently</a> funded <a href="http://plancast.com">Plancast</a> (started by TechCrunch alum Mark Hendrickson), may have something to say about that statement as they&#8217;ll be debuting their own events-based iPhone app at the festival as well. And like this new Loopt feature, a key Plancast component is Facebook event integration.</p>
<p>Gowalla, meanwhile, has a full list of events straight from SXSW itself — which is highlighting the app on it&#8217;s <a href="http://sxsw.com/">main site</a>. Gowalla is Austin-based.</p>
<p>Loopt was one of the original hot players in the location space, launching an iPhone app alongside the App Store launch in 2008. However, their initial bet was on always-on location updates, which the iPhone cannot do because it will not allow third-party apps to run in the background. <a href="http://techcrunch.com/2009/09/04/background-location-finds-a-loopthole-on-the-iphone/">Loopt found a loophole</a> (see what I did there?) to that through AT&amp;T, but by then the momentum has already swung to the check-in based location services like Foursquare and Gowalla. Last year, <a href="http://techcrunch.com/2009/11/03/loopt-shifts-its-strategy-to-tap-the-pulse-of-location/">Loopt pivoted its app</a> to be more predicated around check-ins.</p>
<p>Look for the latest Loopt app tomorrow <a href="http://itunes.apple.com/us/app/loopt/id281952554?mt=8">in the App Store</a>.</p>
<p><strong>Disclosure</strong>: Loopt offers a TechCrunch branded version of the service <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=286360750&amp;mt=8">here<img src="http://i.ixnp.com/images/v6.21/t.gif" alt="" /></a>.</p>
<div class="cbw snap_nopreview"><div class="cbw_header"><script src="http://www.crunchbase.com/javascripts/widget.js" type="text/javascript"></script><div class="cbw_header_text"><a href="http://www.crunchbase.com/">CrunchBase Information</a></div></div><div class="cbw_content"><div class="cbw_subheader"><a href="http://www.crunchbase.com/company/loopt">Loopt</a></div><div class="cbw_subcontent"><script src="http://www.crunchbase.com/cbw/company/loopt.js" type="text/javascript"></script></div><div class="cbw_footer">Information provided by <a href="http://www.crunchbase.com/">CrunchBase</a></div></div></div>
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		<title>Watch the first iPad ad in slow motion to see whether you can find the secrets…</title>
		<link>http://www.reviewmygadgets.com/watch-the-first-ipad-ad-in-slow-motion-to-see-whether-you-can-find-the-secrets%e2%80%a6/</link>
		<comments>http://www.reviewmygadgets.com/watch-the-first-ipad-ad-in-slow-motion-to-see-whether-you-can-find-the-secrets%e2%80%a6/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 03:32:57 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
				<category><![CDATA[iPhone Downloads]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[edited version]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[look]]></category>
		<category><![CDATA[motion]]></category>
		<category><![CDATA[Oscars]]></category>
		<category><![CDATA[slow motion]]></category>
		<category><![CDATA[speed]]></category>
		<category><![CDATA[version]]></category>

		<guid isPermaLink="false">http://www.winandmac.com/?p=17115</guid>
		<description><![CDATA[Apple has aired the first official iPad commercial during the Oscars, and some people said Apple have revealed several secrets in the ad. How could they find that? It&#8217;s easy. Take a look of this re-edited version with slow motion at 15% of its original speed.]]></description>
			<content:encoded><![CDATA[<p><iframe class="embeddedvideo" src="http://www.youtube.com/v/bGEcYtVBxGc&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" width="580" height="385"></iframe></p>
<p>Apple has <a rel="nofollow"  href="http://www.winandmac.com/news/apple-plays-the-first-ipad-commercial-during-the-oscars/">aired the first official iPad commercial during the Oscar</a>s, and some people said Apple have revealed several secrets in the ad. How could they find that? It&#8217;s easy. Take a look of this re-edited version with slow motion at 15% of its original speed.</p>]]></content:encoded>
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		<title>China may allow Wi-Fi enabled iPhone</title>
		<link>http://www.reviewmygadgets.com/china-may-allow-wi-fi-enabled-iphone/</link>
		<comments>http://www.reviewmygadgets.com/china-may-allow-wi-fi-enabled-iphone/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 03:14:51 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
				<category><![CDATA[iPhone Downloads]]></category>
		<category><![CDATA[amp]]></category>
		<category><![CDATA[China]]></category>
		<category><![CDATA[china unicom]]></category>
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		<description><![CDATA[All the mobile phones in China must be Wi-Fi disabled. That&#8217;s why the iPhone sold in the local operator China Unicom is also Wi-Fi disabled. But, that&#8217;s a huge grey market of iPhone in China and the 3G data usage is increased rapidly. China Unicom may need to face the heavy 3G data loading like [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-11242" title="iphonechina01" src="http://www.winandmac.com/wp-content/uploads/2009/07/iphonechina01.jpg" alt="" width="481" height="321"/></p>
<p>All the mobile phones in China must be Wi-Fi disabled. That&#8217;s why the iPhone sold in the local operator China Unicom is also Wi-Fi disabled. But, that&#8217;s a huge grey market of iPhone in China and the 3G data usage is increased rapidly. China Unicom may need to face the heavy 3G data loading like AT&amp;T or re-enable the Wi-Fi for their iPhone. It seems Chinese government is okay with that. It also helps China Unicom to face the competition of the grey market iPhone that is Wi-Fi enabled.</p>
<p>Report also said China Unicom may also sell the Android phones despite the fight between <a rel="nofollow"  href="http://www.winandmac.com/news/just-do-it-google-wont-censor-search-results-anymore-and-may-shut-down-offices-in-china/">Google and the Chinese government</a>. Motorola, Samsung and HTC may be the brands that will be available.</p>
<p>[via <a rel="nofollow"  href="http://www.rethink-wireless.com/2010/03/09/apple-modified-iphone-china-wi-fi.htm">rethink-wireless</a>]</p>]]></content:encoded>
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		<title>Google Apps Marketplace: Instantly Connect Your App To 25 Million Users, Profit.</title>
		<link>http://www.reviewmygadgets.com/google-apps-marketplace-instantly-connect-your-app-to-25-million-users-profit/</link>
		<comments>http://www.reviewmygadgets.com/google-apps-marketplace-instantly-connect-your-app-to-25-million-users-profit/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 03:00:31 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
				<category><![CDATA[Featured Posts]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[access]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[apps]]></category>
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		<category><![CDATA[enterprise apps]]></category>
		<category><![CDATA[fortune 500 companies]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[google apps]]></category>
		<category><![CDATA[marketplace]]></category>
		<category><![CDATA[Store]]></category>
		<category><![CDATA[time fee]]></category>
		<category><![CDATA[tough sell]]></category>
		<category><![CDATA[Vic Gundotra]]></category>

		<guid isPermaLink="false">http://techcrunch.com/?p=164299</guid>
		<description><![CDATA[<p><a href="http://api.tweetmeme.com/share?url=http://techcrunch.com/2010/03/09/google-apps-marketplace/&#38;style=compact&#38;source=techcrunch&#38;service=bit.ly"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http://techcrunch.com/2010/03/09/google-apps-marketplace/&#38;style=compact&#38;source=techcrunch&#38;service=bit.ly" /></a></p><img class="alignright size-full wp-image-164325" src="http://tctechcrunch.files.wordpress.com/2010/03/apps-mp.png" alt="" width="199" height="186" />Business to business software can be a tough sell. Online B2B can be even a harder sell. While there is certainly money to be made, unless you're one of the big players, the likelihood you're going to succeed is pretty small. Starting today, Google is taking their roll as one of the big players and extending a platform to boost some smaller players.

Tonight, Google has unveiled their <a href="http://google.com/appsmarketplace">Google Apps Marketplace</a>. This is an app store for enterprise apps in the cloud. Using a set of APIs, these third-party apps can deeply integrate their products within Google Apps, which already some 25 million people are using. And that also includes over 2 million businesses ranging from startups, to small businesses, to Fortune 500 companies.

For customers, this means a one-stop shop for a variety of applications that their business or organization can use. And it's extremely simple to get started with apps in the marketplace — it just takes 4 clicks, Google says (though that initial click will have to come from your domain admin to approve the use of the app). For developers, particularly small startup developers, it means instant access to more users than they can likely imagine. It also potentially means something more important: money.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techcrunch.com&#38;blog=11718616&#38;post=164299&#38;subd=tctechcrunch&#38;ref=&#38;feed=1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://api.tweetmeme.com/share?url=http://techcrunch.com/2010/03/09/google-apps-marketplace/&style=compact&source=techcrunch&service=bit.ly"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http://techcrunch.com/2010/03/09/google-apps-marketplace/&style=compact&source=techcrunch&service=bit.ly" /></a></p><p><img class="alignright size-full wp-image-164325" title="apps-mp" src="http://tctechcrunch.files.wordpress.com/2010/03/apps-mp.png?w=199&#038;h=186" alt="" width="199" height="186" />Business to business software can be a tough sell. Online B2B can be even a harder sell. While there is certainly money to be made, unless you&#8217;re one of the big players, the likelihood you&#8217;re going to succeed is pretty small. Starting today, Google is taking their roll as one of the big players and extending a platform to boost some smaller players.</p>
<p>Tonight, Google has unveiled their <a href="http://google.com/appsmarketplace">Google Apps Marketplace</a>. This is an app store for enterprise apps in the cloud. Using a set of APIs, these third-party apps can deeply integrate their products within Google Apps, which already some 25 million people are using. And that also includes over 2 million businesses ranging from startups, to small businesses, to Fortune 500 companies.</p>
<p>For customers, this means a one-stop shop for a variety of applications that their business or organization can use. And it&#8217;s extremely simple to get started with apps in the marketplace — it just takes 4 clicks, Google says (though that initial click will have to come from your domain admin to approve the use of the app). For developers, particularly small startup developers, it means instant access to more users than they can likely imagine. It also potentially means something more important: money.</p>
<p>Like the popular mobile app stores (Apple&#8217;s App Store and Google&#8217;s own Android Market), Google is allowing developers to sell their apps through this Marketplace. And they&#8217;re actually offering a better deal: Google will keep just 20% of the revenue, while the developers keep the other 80% (compared to a 30/70 split with the Android Market). The reason for this better split is that Google believes the B2B market is a bit different, and they want to entice developers to join on board. And instead of Apple&#8217;s App Store, which charges a $100 yearly fee to developers, Google is charging a one-time fee of $100 to enroll in the program — and that&#8217;s for as many apps as you want to create.</p>
<p>As for what Google will do with their 20% share, they&#8217;re not entirely sure. &#8220;<em>We don&#8217;t know what will happen with the revenue, but we think it&#8217;s a very fair rev share for the value we&#8217;re providing</em>,&#8221; Google Vice President of Engineering <a href="http://www.crunchbase.com/person/vic-gundotra">Vic Gundotra</a> says.</p>
<p><img class="alignnone size-full wp-image-164328" title="apps" src="http://tctechcrunch.files.wordpress.com/2010/03/apps1.png?w=630&#038;h=454" alt="" width="630" height="454" /></p>
<p>As you might expect, in the Marketplace, Google will feature certain apps on a rotating basis. And each will have a star rating system and reviews written by people who have used the app. Apps will be grouped into different categories to make it easier for customers to find exactly what they&#8217;re looking for. Once they do, the four steps alluded to above are:</p>
<ol>
<li>Click &#8220;Add it now&#8221;</li>
<li>Agree to the vendor&#8217;s Terms of Service</li>
<li>Grant access to the data that the app is requesting.  Some apps require data access, some don&#8217;t &#8211; only grant access to apps you trust.</li>
<li>Turn it on and start enjoying your increased productivity</li>
</ol>
<p>So how does this all work? Google connection points for integration into Apps are actually done through open protocols such as OAuth. And while signing-in may seem like a pain across different apps, Google has streamlined that as well thanks to another open protocol: OpenID.</p>
<p>Once an app is hooked in to Google Apps, it will appear on your main Apps Dashboard alongside the other Google-made apps you use. It will even appear in the &#8220;more&#8221; drop down that Google uses in the toolbar across its properties. And because these apps are so tightly woven into Google Apps, they can take advantage of the built-in Google Apps such as Gmail and Gtalk to easily communicate within the third-party apps.</p>
<p><img class="alignnone size-full wp-image-164330" title="Universal Navigation" src="http://tctechcrunch.files.wordpress.com/2010/03/universal-navigation.png?w=531&#038;h=305" alt="" width="531" height="305" /></p>
<p>And there&#8217;s more. While it&#8217;s not quite ready to launch just yet, in the second half of 2010, Google plans to launch flexible billing options for third-parties using their services. Basically, this will allow companies to use Google Checkout to handle complicated billings, such as subscriptions. This could mean trouble for startups specifically in this space, <a href="http://techcrunch.com/2009/11/17/online-subscription-billing-is-a-pain-recurly-wants-to-alleviate-it/">such as Recurly</a>. Also coming later will be detailed analytics for transactions, we&#8217;re told. For now, developers are free to hook up their data to their own analytic programs to run their numbers.</p>
<p>While Google&#8217;s options for this Marketplace sound nice and open, there&#8217;s actually something even better: you don&#8217;t have to build your apps on their platform. Whereas a big player like Salesforce wants to <a href="http://blogs.zoho.com/uncategorized/mr-benioff-tear-down-that-wall">keep the apps it works with in the Force.com ecosystem</a>, Google doesn&#8217;t care where you build it — it can be on App Engine, or on anything else. You simply hook your app up to the APIs and you&#8217;re ready to go. It&#8217;s a model so enticing that even a big Google competitor in this space, <a href="http://zoho.com">Zoho</a>, is ready to work with them, and is <a href="http://techcrunch.com/2010/03/09/web-based-productivity-suite-zoho-finds-a-place-in-the-google-apps-marketplace/">launching as an initial partner.</a> All told, there are more than 50 companies partnering up at launch, <a href="http://techcrunch.com/2010/03/09/socialwok-takes-a-stroll-in-the-google-apps-marketplace/">including</a> a winner of the audience award at this year&#8217;s TechCrunch50, <a href="http://socialwok.com">Socialwok</a>.</p>
<p>As to whether Google could eventually roll this app store model out to the more consumer facing apps they offer, Gundotra gave me the old, &#8220;<em>We have nothing to announce at this time</em>.&#8221; That reads suspiciously to me like a &#8220;yes,&#8221; provided this is the hit it seems like it should be.</p>
<p><img class="alignnone size-full wp-image-164333" title="appdash" src="http://tctechcrunch.files.wordpress.com/2010/03/appdash.png?w=630&#038;h=328" alt="" width="630" height="328" /></p>
<p><img class="alignnone size-full wp-image-164334" title="630" src="http://tctechcrunch.files.wordpress.com/2010/03/630.png?w=630&#038;h=477" alt="" width="630" height="477" /></p>
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		<title>eBooks outnumber games in the App Store</title>
		<link>http://www.reviewmygadgets.com/ebooks-outnumber-games-in-the-app-store/</link>
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		<pubDate>Wed, 10 Mar 2010 03:00:00 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
				<category><![CDATA[iPhone Downloads]]></category>
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		<category><![CDATA[Treasure Island]]></category>

		<guid isPermaLink="false">http://www.tuaw.com/2010/03/09/ebooks-outnumber-games-in-the-app-store/</guid>
		<description><![CDATA[<p>Filed under: <a rel="nofollow" target="_blank" href="http://www.tuaw.com/category/app-store/">App Store</a>, <a rel="nofollow" target="_blank" href="http://www.tuaw.com/category/ipad/">iPad</a></p><div style="text-align:center"><img border="1" align="middle" hspace="8" vspace="8" alt=""/></div>
<div style="text-align:left"> </div>
<div style="text-align:center"> </div>
<div style="text-align:left">The number of <a rel="nofollow" target="_blank" href="http://www.tuaw.com/tag/eBooks/">eBooks</a> in the App Store has surpassed the number of games for the first time, and the spread is widening. <a rel="nofollow" target="_blank" href="http://www.mobclix.com">Mobclix</a>, a mobile device advertising agency, reports that as of last month, there were over 27,000 eBook apps while games were relegated to the runner-up position of 25,400 apps. Over the last reported month, new introductions of eBook apps more than doubled that of games (158 eBook versus 71 game apps). <br />
<br />
There are a number of reasons being kicked around to explain this phenomenon. It's easier to churn out an eBook than a game app. There are more free eBook than gaming apps, since many of the eBooks are out-of-copyright classics or collections of free content; this lowers the cost of development. Once an eBook engine is built it's fairly trivial to use the framework for another book. Currently there are over 10 times more free eBook apps than paid ones. It's different in gaming where paid apps outstrip free ones by over 2 to 1. <br />
<br />
These eBook apps will, of course, work on an iPad, but the Apple idea is to have you use one eBook reader and that would be <a rel="nofollow" target="_blank" href="http://www.digitaltrends.com/mobile/ibooks-what-we-know-of-the-ipads-ibook-app/">iBooks</a>. Jason Kincaid of <a rel="nofollow" target="_blank" href="http://techcrunch.com/2010/03/08/apple-app-store-books-ipad/">Techcrunch</a>, admittedly with no background evidence, posits that there may be an eBook purge coming. It would be very un-Apple to have an iPad owner searching for a copy of Treasure Island, and letting them find over 25 apps with differing interfaces and many of them free. <br />
<br />
This could be confusing for new iPad owners, and more to the point, Apple can't monetize it. It doesn't sound unreasonable that Apple will do whatever it takes to make iBooks the eReader of choice at the expense of the plethora of current eBook apps. They will be doing it in the name of providing a simpler and more enjoyable user experience, but of course you can't pocket what you can't sell. <br />
<br />
It will be fascinating to watch the eBook market about two months from now, after the first iPads have been delivered, and to see what Apple has planned.<br />
<br />
[<a rel="nofollow" target="_blank" href="http://www.guardian.co.uk/books/2010/mar/09/books-overtake-games-iphone-apps">via The Guardian</a>]</div>
<div style="text-align:left"> </div>
<div style="text-align:left"> </div><p style="padding:5px;clear:both"><a rel="nofollow" target="_blank" href="http://www.tuaw.com">TUAW</a><a rel="nofollow" target="_blank" href="http://www.tuaw.com/2010/03/09/ebooks-outnumber-games-in-the-app-store/">eBooks outnumber games in the App Store</a> originally appeared on <a rel="nofollow" target="_blank" href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Tue, 09 Mar 2010 22:00:00 EST. Please see our <a rel="nofollow" target="_blank" href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a rel="nofollow" target="_blank" href="http://mobclix.com">Read</a>&#160;&#124;&#160;<a rel="nofollow" target="_blank" href="http://www.tuaw.com/2010/03/09/ebooks-outnumber-games-in-the-app-store/" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a rel="nofollow" target="_blank" href="http://www.tuaw.com/forward/19389953/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a rel="nofollow" target="_blank" href="http://www.tuaw.com/2010/03/09/ebooks-outnumber-games-in-the-app-store/#comments" title="View reader comments on this entry">Comments</a><br />
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			<content:encoded><![CDATA[<p>Filed under: <a rel="nofollow"  href="http://www.tuaw.com/category/app-store/">App Store</a>, <a rel="nofollow"  href="http://www.tuaw.com/category/ipad/">iPad</a></p><div style="text-align:center;"><img border="1" align="middle" hspace="8" vspace="8" alt="" src="http://www.blogcdn.com/www.tuaw.com/media/2010/03/mobclxuse39.jpg"/></div>
<div style="text-align:left;"> </div>
<div style="text-align:center;"> </div>
<div style="text-align:left;">The number of <a rel="nofollow"  href="http://www.tuaw.com/tag/eBooks/">eBooks</a> in the App Store has surpassed the number of games for the first time, and the spread is widening. <a rel="nofollow"  href="http://www.mobclix.com">Mobclix</a>, a mobile device advertising agency, reports that as of last month, there were over 27,000 eBook apps while games were relegated to the runner-up position of 25,400 apps. Over the last reported month, new introductions of eBook apps more than doubled that of games (158 eBook versus 71 game apps). <br />
<br />
There are a number of reasons being kicked around to explain this phenomenon. It's easier to churn out an eBook than a game app. There are more free eBook than gaming apps, since many of the eBooks are out-of-copyright classics or collections of free content; this lowers the cost of development. Once an eBook engine is built it's fairly trivial to use the framework for another book. Currently there are over 10 times more free eBook apps than paid ones. It's different in gaming where paid apps outstrip free ones by over 2 to 1. <br />
<br />
These eBook apps will, of course, work on an iPad, but the Apple idea is to have you use one eBook reader and that would be <a rel="nofollow"  href="http://www.digitaltrends.com/mobile/ibooks-what-we-know-of-the-ipads-ibook-app/">iBooks</a>. Jason Kincaid of <a rel="nofollow"  href="http://techcrunch.com/2010/03/08/apple-app-store-books-ipad/">Techcrunch</a>, admittedly with no background evidence, posits that there may be an eBook purge coming. It would be very un-Apple to have an iPad owner searching for a copy of Treasure Island, and letting them find over 25 apps with differing interfaces and many of them free. <br />
<br />
This could be confusing for new iPad owners, and more to the point, Apple can't monetize it. It doesn't sound unreasonable that Apple will do whatever it takes to make iBooks the eReader of choice at the expense of the plethora of current eBook apps. They will be doing it in the name of providing a simpler and more enjoyable user experience, but of course you can't pocket what you can't sell. <br />
<br />
It will be fascinating to watch the eBook market about two months from now, after the first iPads have been delivered, and to see what Apple has planned.<br />
<br />
[<a rel="nofollow"  href="http://www.guardian.co.uk/books/2010/mar/09/books-overtake-games-iphone-apps">via The Guardian</a>]</div>
<div style="text-align:left;"> </div>
<div style="text-align:left;"> </div><p style="padding:5px;clear:both;"><a rel="nofollow"  href="http://www.tuaw.com">TUAW</a><a rel="nofollow"  href="http://www.tuaw.com/2010/03/09/ebooks-outnumber-games-in-the-app-store/">eBooks outnumber games in the App Store</a> originally appeared on <a rel="nofollow"  href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Tue, 09 Mar 2010 22:00:00 EST. Please see our <a rel="nofollow"  href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"/></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0;"></h6><a rel="nofollow"  href="http://mobclix.com">Read</a>&nbsp;|&nbsp;<a rel="nofollow"  href="http://www.tuaw.com/2010/03/09/ebooks-outnumber-games-in-the-app-store/" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a rel="nofollow"  href="http://www.tuaw.com/forward/19389953/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a rel="nofollow"  href="http://www.tuaw.com/2010/03/09/ebooks-outnumber-games-in-the-app-store/#comments" title="View reader comments on this entry">Comments</a><br style="clear:both;"/>
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		<title>Web-Based Productivity Suite Zoho Finds A Place In The Google Apps Marketplace</title>
		<link>http://www.reviewmygadgets.com/web-based-productivity-suite-zoho-finds-a-place-in-the-google-apps-marketplace/</link>
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		<pubDate>Wed, 10 Mar 2010 02:59:26 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
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		<guid isPermaLink="false">http://techcrunch.com/?p=164295</guid>
		<description><![CDATA[<p><a href="http://api.tweetmeme.com/share?url=http://techcrunch.com/2010/03/09/web-based-productivity-suite-zoho-finds-a-place-in-the-google-apps-marketplace/&#38;style=compact&#38;source=techcrunch&#38;service=bit.ly"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http://techcrunch.com/2010/03/09/web-based-productivity-suite-zoho-finds-a-place-in-the-google-apps-marketplace/&#38;style=compact&#38;source=techcrunch&#38;service=bit.ly" /></a></p><img src="http://tctechcrunch.files.wordpress.com/2010/03/zoho.png" class="shot2"/> <a href="http://www.zoho.com/">Zoho,</a> a web-based productivity suite that was called a <a href="http://www.downloadsquad.com/2009/11/05/zoho-rebrands-as-fakeoffice-not-really-but-its-catchy-no/">"fake Office"</a> by a Microsoft VP, is announcing a <a href="http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&#38;newsId=20100309007230&#38;newsLang=en">significant partnership</a> with Google today. The startup will be a <a href="http://googleenterprise.blogspot.com/2010/03/more-great-apps-for-google-apps.html">launch partner</a> for Google's <a href="http://techcrunch.com/2010/03/09/google-apps-marketplace/">recently launched</a> <a href="http://google.com/appsmarketplace">Google Apps Marketplace,</a> which allows vendors to sell applications that compliment Google Apps. Here are <a href="http://techcrunch.com/2010/03/09/google-campfire-one-event/">our notes</a> from the announcement. Zoho will be integrating two of its over 20  business applications - Zoho CRM and Zoho Projects with Google Apps.

So starting today, Google Apps users will be able to add on-demand CRM app Zoho CRM and project management software Zoho Projects into Google Apps. While Zoho has previously rolled out the ability log-in to its applications via your <a href="http://blogs.zoho.com/general/zoho-extends-openid-support-to-google-apps-welcomes-google-apps-users-to-try-zoho-business-apps">Google Apps IDs,</a> the two applications have been specially formatted for further immersion into Google Apps with App's extended APIs. IT admins will now have an option to add Zoho Apps to their domains through Google Apps Marketplace. Once the IT admin adds a Zoho application to their domain, all users within the domain will have access to the Zoho Application through Google universal navigation. main will have access to the Zoho Application through Google universal navigation. <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techcrunch.com&#38;blog=11718616&#38;post=164295&#38;subd=tctechcrunch&#38;ref=&#38;feed=1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://api.tweetmeme.com/share?url=http://techcrunch.com/2010/03/09/web-based-productivity-suite-zoho-finds-a-place-in-the-google-apps-marketplace/&style=compact&source=techcrunch&service=bit.ly"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http://techcrunch.com/2010/03/09/web-based-productivity-suite-zoho-finds-a-place-in-the-google-apps-marketplace/&style=compact&source=techcrunch&service=bit.ly" /></a></p><p><img src="http://tctechcrunch.files.wordpress.com/2010/03/zoho.png" class="shot2"/> <a href="http://www.zoho.com/">Zoho,</a> a web-based productivity suite that was called a <a href="http://www.downloadsquad.com/2009/11/05/zoho-rebrands-as-fakeoffice-not-really-but-its-catchy-no/">&#8220;fake Office&#8221;</a> by a Microsoft VP, is announcing a <a href="http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20100309007230&amp;newsLang=en">significant partnership</a> with Google today. The startup will be a <a href="http://googleenterprise.blogspot.com/2010/03/more-great-apps-for-google-apps.html">launch partner</a> for Google&#8217;s <a href="http://techcrunch.com/2010/03/09/google-apps-marketplace/">recently launched</a> <a href="http://google.com/appsmarketplace">Google Apps Marketplace,</a> which allows vendors to sell applications that compliment Google Apps. Here are <a href="http://techcrunch.com/2010/03/09/google-campfire-one-event/">our notes</a> from the announcement. Zoho will be integrating two of its over 20  business applications &#8211; Zoho CRM and Zoho Projects with Google Apps.</p>
<p>So starting today, Google Apps users will be able to add on-demand CRM app Zoho CRM and project management software Zoho Projects into Google Apps. While Zoho has previously rolled out the ability log-in to its applications via your <a href="http://blogs.zoho.com/general/zoho-extends-openid-support-to-google-apps-welcomes-google-apps-users-to-try-zoho-business-apps">Google Apps IDs,</a> the two applications have been specially formatted for further immersion into Google Apps with App&#8217;s extended APIs. IT admins will now have an option to add Zoho Apps to their domains through Google Apps Marketplace. Once the IT admin adds a Zoho application to their domain, all users within the domain will have access to the Zoho Application through Google universal navigation. </p>
<p>In the version of Zoho CRM for Google Apps, Zoho will allow Google Apps domain admins choose the users he or she  wants to provide access to Zoho CRM and can  import users from Google Apps contacts. And if you have Mail Add-on enabled in Zoho CRM, you can POP your email from Google Apps to Zoho CRM. These emails will show up in the CRM system automatically for each contact. Emails sent from Zoho CRM will also show up in Gmail in Google Apps. </p>
<p>Zoho CRM and Projects will also be integrated with Google Apps Calendar. Google Apps users will now be able to subscribe and view their CRM and Projects events right within Google Calendar. Additionally, Zoho Projects and Zoho CRM allows you to attach documents directly from Google Apps. </p>
<p>The fact that Zoho was chosen as a pilot partner for this program isn&#8217;t surprising. Although some of Zoho&#8217;s applications compete with Google apps products, the startup has consistently pushed interoperability with Google Apps. Over the past two years, the startup launched a <a href="http://www.techcrunch.com/2009/12/02/web-based-productivity-suite-zoho-launches-full-integration-with-google-docs/">deeper integration</a> with Google Docs;  and the ability to log-in with <a href="http://www.techcrunch.com/2008/05/13/zoho-no-longer-requires-accounts-sign-in-with-yahoo-or-google-ids/">Google and Yahoo IDs.</a>  And according to our latest stats, Zoho has definitely reached over 2 million users, and has a loyal follower base. </p>
<div class="cbw snap_nopreview"><div class="cbw_header"><script src="http://www.crunchbase.com/javascripts/widget.js" type="text/javascript"></script><div class="cbw_header_text"><a href="http://www.crunchbase.com/">CrunchBase Information</a></div></div><div class="cbw_content"><div class="cbw_subheader"><a href="http://www.crunchbase.com/company/zoho">Zoho</a></div><div class="cbw_subcontent"><script src="http://www.crunchbase.com/cbw/company/zoho.js" type="text/javascript"></script></div><div class="cbw_subheader"><a href="http://www.crunchbase.com/company/google">Google</a></div><div class="cbw_subcontent"><script src="http://www.crunchbase.com/cbw/company/google.js" type="text/javascript"></script></div><div class="cbw_footer">Information provided by <a href="http://www.crunchbase.com/">CrunchBase</a></div></div></div>
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		<title>Socialwok Takes A Stroll In The Google Apps Marketplace</title>
		<link>http://www.reviewmygadgets.com/socialwok-takes-a-stroll-in-the-google-apps-marketplace/</link>
		<comments>http://www.reviewmygadgets.com/socialwok-takes-a-stroll-in-the-google-apps-marketplace/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 02:59:02 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
				<category><![CDATA[Featured Posts]]></category>
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		<guid isPermaLink="false">http://techcrunch.com/?p=164286</guid>
		<description><![CDATA[<p><a href="http://api.tweetmeme.com/share?url=http://techcrunch.com/2010/03/09/socialwok-takes-a-stroll-in-the-google-apps-marketplace/&#38;style=compact&#38;source=techcrunch&#38;service=bit.ly"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http://techcrunch.com/2010/03/09/socialwok-takes-a-stroll-in-the-google-apps-marketplace/&#38;style=compact&#38;source=techcrunch&#38;service=bit.ly" /></a></p><img src="http://tctechcrunch.files.wordpress.com/2010/03/socialwok.png" class="shot2"/>Tonight, Google <a href="http://techcrunch.com/2010/03/09/google-apps-marketplace/">launched</a> its <a href="http://google.com/appsmarketplace">Google Apps Marketplace,</a> an online storefront for Apps products and services. Here are <a href="http://techcrunch.com/2010/03/09/google-campfire-one-event/">our notes</a> from the announcement. And of course, the marketplace is launching with a number of pilot partners (<a href="http://googleenterprise.blogspot.com/2010/03/more-great-apps-for-google-apps.html">50 to be exact</a>). One of those partners happens to be recently launched <a href="http://www.socialwok.com/">Socialwok,</a> a product that ads a social layer to Gmail and other Google products. At last year's TechCrunch50 conference, <a href="http://socialwok.com/">Socialwok</a> <a href="http://www.techcrunch.com/2009/09/15/tc50-demopit-winner-socialwok-lays-a-great-social-layer-over-google-apps/">made a big splash,</a> winning the award for best demopit startup and launching its enterprise-friendly, FriendFeed-like layer for Google Apps. The web-based application was praised for launching a social network that wrapped around the very unsocial Google Apps. And the startup <a href="http://techcrunch.com/2010/01/22/adding-a-social-layer-to-gmail-just-became-a-socialwok-in-the-park/">just launched</a> a gadget to allow users access all the features of Socialwok without leaving Gmail. 

<a href="http://socialwok.com/marketplace">Socialwok</a> in the the Google Apps Marketplace allows organizations to use their existing Google Apps accounts to login into Socialwok and create a social network for their domains to share within Google Docs, Google Calendars, Google Spreadsheets and other Google objects in feeds. For example, with the Socialwok Gmail gadget, users can view, post and comment on various feeds in their organization right from Gmail.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techcrunch.com&#38;blog=11718616&#38;post=164286&#38;subd=tctechcrunch&#38;ref=&#38;feed=1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://api.tweetmeme.com/share?url=http://techcrunch.com/2010/03/09/socialwok-takes-a-stroll-in-the-google-apps-marketplace/&style=compact&source=techcrunch&service=bit.ly"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http://techcrunch.com/2010/03/09/socialwok-takes-a-stroll-in-the-google-apps-marketplace/&style=compact&source=techcrunch&service=bit.ly" /></a></p><p><img src="http://tctechcrunch.files.wordpress.com/2010/03/socialwok.png" class="shot2"/>Tonight, Google <a href="http://techcrunch.com/2010/03/09/google-apps-marketplace/">launched</a> its <a href="http://google.com/appsmarketplace">Google Apps Marketplace,</a> an online storefront for Apps products and services. Here are <a href="http://techcrunch.com/2010/03/09/google-campfire-one-event/">our notes</a> from the announcement. And of course, the marketplace is launching with a number of pilot partners (<a href="http://googleenterprise.blogspot.com/2010/03/more-great-apps-for-google-apps.html">50 to be exact</a>). One of those partners happens to be recently launched <a href="http://www.socialwok.com/">Socialwok,</a> a product that ads a social layer to Gmail and other Google products. At last year&#8217;s TechCrunch50 conference, <a href="http://socialwok.com/">Socialwok</a> <a href="http://www.techcrunch.com/2009/09/15/tc50-demopit-winner-socialwok-lays-a-great-social-layer-over-google-apps/">made a big splash,</a> winning the award for best demopit startup and launching its enterprise-friendly, FriendFeed-like layer for Google Apps. The web-based application was praised for launching a social network that wrapped around the very unsocial Google Apps. And the startup <a href="http://techcrunch.com/2010/01/22/adding-a-social-layer-to-gmail-just-became-a-socialwok-in-the-park/">just launched</a> a gadget to allow users access all the features of Socialwok without leaving Gmail. </p>
<p><a href="http://socialwok.com/marketplace">Socialwok</a> in the the Google Apps Marketplace allows organizations to use their existing Google Apps accounts to login into Socialwok and create a social network for their domains to share within Google Docs, Google Calendars, Google Spreadsheets and other Google objects in feeds. For example, with the Socialwok Gmail gadget, users can view, post and comment on various feeds in their organization right from Gmail.</p>
<p>Ming Yong, CEO of the company, said that integration with the marketplace was a logical choice because of the growing number of SMBs that are using Google Apps as their productivity suite of choice. Currently Google has more than 2 million businesses using the Google Apps Suite. Over 6,000 domains and tens of thousands of users are using Socialwok. Socialwok&#8217;s standard edition on the marketplace will be free but the startup will launch a paid edition in May.</p>
<p>Socialwok, which employs a freemium model, has steadily been adding features and improvements to its application, including releasing a <a href="http://blog.socialwok.com/2010/01/new-mobile-web-version-released-android.html">new version</a> of its HTML 5 mobile version for Android and iPhone browsers. And in the process of developing an innocative application, startup managed to catch Google&#8217;s eye. Socialwok was  <a href="http://blog.socialwok.com/2010/01/socialwok-will-be-demoing-at-google-io.html">chosen</a> as one of the showcase companies for AppEngine technology at this year&#8217;s <a href="http://www.techcrunch.com/2010/01/12/google-io-2010/">Google IO Developer Sandbox</a> (Socialwok is powered by Google App Engine). And the startup <a href="http://googleenterprise.blogspot.com/2009/12/editors-note-ming-yong-is-co-founder-of.html">wrote</a> a blog post on Google&#8217;s Enterprise Blog about Socialwok. </p>
<p>We&#8217;ve continuously written that if Google doesn’t buy the startup, they should at least heavily promoting what they’re doing. And it appears that Google has taken the latter route. For now. There&#8217;s no doubt that Socialwok could face the same fate as Google Docs killer and collaboration platform <a href="http://www.techcrunch.com/2009/12/04/google-acquires-etherpad/">Etherpad</a> or Microsoft Word collaboration plug-in Docverse.</p>
<p><img src="http://tctechcrunch.files.wordpress.com/2010/03/socialwok-m.png"/>	</p>
<div class="cbw snap_nopreview"><div class="cbw_header"><script src="http://www.crunchbase.com/javascripts/widget.js" type="text/javascript"></script><div class="cbw_header_text"><a href="http://www.crunchbase.com/">CrunchBase Information</a></div></div><div class="cbw_content"><div class="cbw_subheader"><a href="http://www.crunchbase.com/company/socialwok">Socialwok</a></div><div class="cbw_subcontent"><script src="http://www.crunchbase.com/cbw/company/socialwok.js" type="text/javascript"></script></div><div class="cbw_subheader"><a href="http://www.crunchbase.com/company/google">Google</a></div><div class="cbw_subcontent"><script src="http://www.crunchbase.com/cbw/company/google.js" type="text/javascript"></script></div><div class="cbw_footer">Information provided by <a href="http://www.crunchbase.com/">CrunchBase</a></div></div></div>
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		<title>MarbleMaze2 2010 V1.00</title>
		<link>http://www.reviewmygadgets.com/marblemaze2-2010-v1-00/</link>
		<comments>http://www.reviewmygadgets.com/marblemaze2-2010-v1-00/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 02:47:39 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
				<category><![CDATA[Symbian OS 9.4 S60 5th Edition]]></category>
		<category><![CDATA[Ball]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Labyrinth]]></category>
		<category><![CDATA[labyrinth game]]></category>
		<category><![CDATA[labyrinths]]></category>
		<category><![CDATA[launch 2]]></category>
		<category><![CDATA[Marble]]></category>
		<category><![CDATA[marble maze]]></category>
		<category><![CDATA[maze]]></category>
		<category><![CDATA[microsoft net framework]]></category>
		<category><![CDATA[Nokia]]></category>
		<category><![CDATA[nokia 5800]]></category>
		<category><![CDATA[nokia mobile]]></category>
		<category><![CDATA[orientation]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-4013761595068614442.post-5665009089539160543</guid>
		<description><![CDATA[
<p><a href="http://feedads.g.doubleclick.net/~a/7trsBq4AdnxuVODmZxk2D7znN0w/0/da"><img src="http://feedads.g.doubleclick.net/~a/7trsBq4AdnxuVODmZxk2D7znN0w/0/di" border="0"/></a><br />
<a href="http://feedads.g.doubleclick.net/~a/7trsBq4AdnxuVODmZxk2D7znN0w/1/da"><img src="http://feedads.g.doubleclick.net/~a/7trsBq4AdnxuVODmZxk2D7znN0w/1/di" border="0"/></a></p><img style="width: 335px;height: 298px" src="http://img291.imageshack.us/img291/9540/capx.jpg" alt="" border="0" /><br /><br />Marble Maze is a labyrinth game that utilizes the orientation sensor built<br />inside some Nokia mobile phones (this version works with Nokia 5800 and N97).<br />In the game you control a ball inside a labyrinth by tilting the device in<br />your hands. Currently there are 50 different ready made labyrinths to<br />solve, and 3 different balls, a metal ball, a rubber ball, and a super<br />pingpong ball. First fields are easy, but they get harder once you advance.<br />You can to create your own custom made labyrinth fields with the<br />application! The game requires skill, accuracy, and determination, and is<br />highly addictive. The best time is recorded for each field, so you can also<br /><br />INSTALLION Note:<br /><br /><br />1- keygen based on Microsoft.net Framework 3.5 ..download it from Microsoft<br />if not launch... !<br />2- run ...generate ...and enjoy<br /><a href="http://www.ziddu.com/download/8901466/MarbleMaze22010_V.rar.html">Download</a><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4013761595068614442-5665009089539160543?l=symbian--applications.blogspot.com' alt='' /></div>]]></description>
			<content:encoded><![CDATA[
<p><a href="http://feedads.g.doubleclick.net/~a/7trsBq4AdnxuVODmZxk2D7znN0w/0/da"><img src="http://feedads.g.doubleclick.net/~a/7trsBq4AdnxuVODmZxk2D7znN0w/0/di" border="0" ismap="true"/></a><br />
<a href="http://feedads.g.doubleclick.net/~a/7trsBq4AdnxuVODmZxk2D7znN0w/1/da"><img src="http://feedads.g.doubleclick.net/~a/7trsBq4AdnxuVODmZxk2D7znN0w/1/di" border="0" ismap="true"/></a></p><img style="width: 335px; height: 298px;" src="http://img291.imageshack.us/img291/9540/capx.jpg" alt="" border="0" /><br /><br />Marble Maze is a labyrinth game that utilizes the orientation sensor built<br />inside some Nokia mobile phones (this version works with Nokia 5800 and N97).<br />In the game you control a ball inside a labyrinth by tilting the device in<br />your hands. Currently there are 50 different ready made labyrinths to<br />solve, and 3 different balls, a metal ball, a rubber ball, and a super<br />pingpong ball. First fields are easy, but they get harder once you advance.<br />You can to create your own custom made labyrinth fields with the<br />application! The game requires skill, accuracy, and determination, and is<br />highly addictive. The best time is recorded for each field, so you can also<br /><br />INSTALLION Note:<br /><br /><br />1- keygen based on Microsoft.net Framework 3.5 ..download it from Microsoft<br />if not launch... !<br />2- run ...generate ...and enjoy<br /><a href="http://www.ziddu.com/download/8901466/MarbleMaze22010_V.rar.html">Download</a><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4013761595068614442-5665009089539160543?l=symbian--applications.blogspot.com' alt='' /></div>]]></content:encoded>
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		<title>MetaLab Accuses Mozilla Of Plagiarizing Its Design (Updated)</title>
		<link>http://www.reviewmygadgets.com/metalab-accuses-mozilla-of-plagiarizing-its-design-updated/</link>
		<comments>http://www.reviewmygadgets.com/metalab-accuses-mozilla-of-plagiarizing-its-design-updated/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 02:39:52 +0000</pubDate>
		<dc:creator>GreyBlogs.Admin</dc:creator>
				<category><![CDATA[Featured Posts]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[andrew wilkinson]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[design elements]]></category>
		<category><![CDATA[FlightDeck]]></category>
		<category><![CDATA[initial sign]]></category>
		<category><![CDATA[jetpack]]></category>
		<category><![CDATA[metalab]]></category>
		<category><![CDATA[Mozilla]]></category>
		<category><![CDATA[mozilla developer]]></category>
		<category><![CDATA[post]]></category>
		<category><![CDATA[proof of concept]]></category>
		<category><![CDATA[public apol]]></category>

		<guid isPermaLink="false">http://techcrunch.com/?p=164346</guid>
		<description><![CDATA[<p><a href="http://api.tweetmeme.com/share?url=http://techcrunch.com/2010/03/09/metalab-accuses-mozilla-of-plagiarizing-its-design/&#38;style=compact&#38;source=techcrunch&#38;service=bit.ly"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http://techcrunch.com/2010/03/09/metalab-accuses-mozilla-of-plagiarizing-its-design/&#38;style=compact&#38;source=techcrunch&#38;service=bit.ly" /></a></p><img class="shot2" src="http://tctechcrunch.files.wordpress.com/2010/03/dinohead-r2.png" alt="" /><a href="http://www.crunchbase.com/person/andrew-wilkinson">Andrew Wilkinson</a> of <a href="http://www.metalabdesign.com/">MetaLab</a> has just written a <a href="http://blog.metalabdesign.com/post/437932602/metalab-goes-open-source">blog post</a> accusing Mozilla of plagiarizing the <a href="https://wiki.mozilla.org/File:FlightDeck_Editor.png">design</a> of its FlightDeck editor.  To make matters worse, Wilkinson says that MetaLab actually bid on creating the design for FlightDeck months ago, but was turned down by Mozilla.

While Wilkinson is understandably upset, at this point,it looks like the plagiarized image is just a mockup on the Mozilla wiki — not the actual product (though it's obviously still in bad taste). We've reached out to Mozilla for a comment.  You can see a screenshot comparison from Wilkinson's blog post below.

<b>Update</b>: Here's a comment from Mozilla, stating that the copy-and-paste design was a proof of concept:
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=techcrunch.com&#38;blog=11718616&#38;post=164346&#38;subd=tctechcrunch&#38;ref=&#38;feed=1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://api.tweetmeme.com/share?url=http://techcrunch.com/2010/03/09/metalab-accuses-mozilla-of-plagiarizing-its-design/&style=compact&source=techcrunch&service=bit.ly"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http://techcrunch.com/2010/03/09/metalab-accuses-mozilla-of-plagiarizing-its-design/&style=compact&source=techcrunch&service=bit.ly" /></a></p><p><img class="shot2" src="http://tctechcrunch.files.wordpress.com/2010/03/dinohead-r2.png" alt="" /><a href="http://www.crunchbase.com/person/andrew-wilkinson">Andrew Wilkinson</a> of <a href="http://www.metalabdesign.com/">MetaLab</a> has just written a <a href="http://blog.metalabdesign.com/post/437932602/metalab-goes-open-source">blog post</a> accusing Mozilla of plagiarizing the <a href="https://wiki.mozilla.org/File:FlightDeck_Editor.png">design</a> of its FlightDeck editor.  To make matters worse, Wilkinson says that MetaLab actually bid on creating the design for FlightDeck months ago, but was turned down by Mozilla.</p>
<p>While Wilkinson is understandably upset, at this point,it looks like the plagiarized image is just a mockup on the Mozilla wiki — not the actual product (though it&#8217;s obviously still in bad taste). We&#8217;ve reached out to Mozilla for a comment.  You can see a screenshot comparison from Wilkinson&#8217;s blog post below.</p>
<p><b>Update</b>: Here&#8217;s a comment from Mozilla, stating that the copy-and-paste design was a proof of concept:</p>
<blockquote><p>Mozilla is now aware of a post by MetaLab that shows a Mozilla developer copying prior design work. The mockups they cite were an early proof of concept created by cut-and-paste, never final designs. Mozilla respects the hard work of all designers and at no time meant to plagiarize original content. The in-progress designs for the Jetpack SDK’s IDE are available <a href="http://flightdeck.zalewa.info/">here</a> and following initial sign-off on the proof of concept, the IDE was developed entirely independent of MetaLabs’ work.</p></blockquote>
<p>On its wiki, Mozilla describes FlightDeck as a tool to &#8220;<em>enable the community to rapidly, collaboratively develop both extensions that utilize the Jetpack framework and Jetpack Capabilities crucial to the expansion of the Jetpack framework&#8217;s core.</em>&#8220;</p>
<p><b>Update 2</b>: Wilkinson has added the following update to his blog post:</p>
<blockquote><p>I just got off the phone with the team at Mozilla, who apologized and clarified a few things. The design which used our site’s design elements was a development build and according to them the design has been changed in newer builds. That said, it was used in their launch video as well as their blog post announcing the product. They told me that that the team who put together the blog post and video was unaware of the similarities at the time of inclusion. We’ve asked for a public apology, and I’ll be doing a follow-up post tomorrow.</p></blockquote>
<p><a href="http://tctechcrunch.files.wordpress.com/2010/03/metalabmozillabig.png"><img src="http://tctechcrunch.files.wordpress.com/2010/03/metalabmozillasmall.png" alt="" /></a></p>
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